A Ghost Envelope is the dimmed envelope that appears
when you adjust the master envelope. In this case, the master
envelope is untouched.
If you strip the ADSR assign, it's gone. If you assign any one
ADSR it comes back. A hard attack pushes the envelope forward
a soft attack shadows the envelope as shown. (I've stripped the
velocity parameters in the MIDI tab and it's still there)
I'd like to learn more about this so sampleconstruct, if you understand
this, I'd truly appreciate your help in making my own test model.
The velocity assignment you're looking for is not performed in the Midi Tab but in the envelope section. Click on any Breakpoint and on the upper right of the GUI enable the Control Tab of that breakpoint->Time Scale->enter desired percentage and assign velocity as controller source (Time Macro). So if the first breakpoint of an envelope is somewhat to the right on the x-axis the velocity control with a negative percentage value will move it to the left thus making that envelope section faster if you know what I mean.