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TedWeil wrote:
Just making the jump from EXS24 (by way of Mach Five, by way of Unity) as of today, so I'm still much the n00b. Begging patience, please.
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Hey Ted, good to see you!
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TedWeil wrote:
I can't for the life of me seem to be able to successfully import Giga (e.g. Dan Dean Solo Strings, Woodwinds and/or Brass), Mach Five content (in this case, simply the factory stuff), or Unity 3 DS-1 banks. As per the manual, I attempt to both drag 'n drop into the 'rack', and/or via the Files tab in the Browser window(s). There seems to be no recognition on Kontakt's end that I'm attempting to import an allegedly supported file format.
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With Giga you have to (for now) drag an Instrument, not a .gig file, over from the browser. You also can select a .gig file or a folder that contains .gig files and click on the Import button. This converts everything in the path you've selected. This is probably more efficient.
For MachFive I'm checking into some of the things BobDogAndy mentioned, but I did try some MachFive Preset conversions here and it seemed fine.
As for the Unity stuff, you and I know the story there! =) The Unity stuff had to be VERY reverse engineered, as the format was half in the file and the other half in Steve's head. Each data chunk is of arbitrary length that was hardcoded into Unity itself.
The hotfix that is coming has some rewrites that cover many more Unity files (ones made by Osmosis, old ones, etc.).
Keep in mind that Unity Session files aren't supported yet.
Best thing you can do is email me at nisupport AT chickensys.com and let me know what Unity files are screwing up on you. If they are custom ones, send them to me.
Lastly, everything said regarding Giga files appleis to Unity files, since theya re set up the same - bunches of programs and samples in one file (monolith).
Also, never mind the log things, some of it/most of it has meaning just for me.