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Maschine on the Record #5

Discussion in '"Maschine on The Record" Sessions' started by Keir @ NI, Jun 27, 2011.

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  1. Keir @ NI

    Keir @ NI Community Man NI Team

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    2,132
    Hi Maschinists!

    It's time for another session of "Maschine on the Record". This Q&A gives you the chance to ask your Maschine-related questions directly to product designer James and product manager Jens.

    Please read this post first for info on how it all works:
    http://www.native-instruments.com/forum/showthread.php?t=112914

    The most important stuff:

    • This thread works like a mailbag, all posts go in an internal queue and won't be visible at first
    • Only NI product owners can post questions in this session
    • Please keep it focussed and suggest only one topic per session
    • If you have any other questions, fire me a PM

    This thread will be closed for submissions on Friday the 1st of July, and answers will be posted the following week.

    Over to you.....

    Cheers,
    Keir.
  2. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Kore soundpacks cannot be ported to Maschine because they are based on the exact framework of Kore in the first place, but they can easily be used within Maschine through Kore or the Kore Player. Also, Maschine has its own range of sound libraries that will grow further in the future.
  3. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Multi-core support is definitely coming to Maschine, but not "soon" in the sense of "within the next few months".

    We have decided not to implement a 32bit bridge because it would require a huge amount of development resources for something that is essentially only a transnational feature. The vast majority of relevant plugins will be 64 bit in the near future. Also, hardly any of the existing 32 bridges in 64bit hosts seem to be entirely reliable, which shows that this somewhat of an ungrateful area of development.
  4. James @ NI

    James @ NI NI Team NI Team

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    130
    Hi, we are aware of this aspect and we are looking into container formats for Maschine.
  5. James @ NI

    James @ NI NI Team NI Team

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    The "sound matrix" is a very specific feature of Kore and we are not planning to introduce the exact same concept in Maschine. But the audio and MIDI routing will definitely be expanded.

    Audio drag&drop is already supported in the current version of Maschine, and MIDI drag&drop will eventually follow as well.
  6. James @ NI

    James @ NI NI Team NI Team

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    130
    Maschine 1.7 brings attribute-based soundbrowsing, but the other features that you mention are very specific to Kore. Since Maschine does not have the integrated engines or the matrix routing of Kore, there is also no way that it will possibly be able to open Kore sounds.
  7. Jens @ NI

    Jens @ NI NI Team NI Team

    Messages:
    96
    Rather than specific MPC sequence import, you will rather see MIDI file import at some point first, because this will also already accommodate the more recent MPC models as well.
  8. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Yes, individually addressable output ports are pretty high up on our roadmap.
  9. James @ NI

    James @ NI NI Team NI Team

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    130
    Maschine encourages a hands on/by ear approach to production, and the controller is naturally key to the workflow rather than the computer screen. However, without being able to go into detail, we are developing concepts to further utilise the computer screen for various aspects of music production, naturally, in a way which is complimentary to the hardware.
  10. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Our whole user library system is due for a general rework and relaunch with better usability, and prior to that we will not launch new libraries. But we definitely see the potential benefit of a Maschine user library in general.
  11. James @ NI

    James @ NI NI Team NI Team

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    130
    The two units that we emulated so far are the only ones that turned out to make sense for us, because they really give a distinctive sound. We made tests with other "vintage machines" as well, e.g. the ASR, but we found that the actual "sonic footprint" was pretty much non-existant. We would rather focus on vintage effect emulations for future versions of Maschine.
  12. Keir @ NI

    Keir @ NI Community Man NI Team

    Messages:
    2,132
    Thanks to everyone that asked a question, and thanks to Jens and James for the answers.

    This is the first part of Maschine on the Record 5, there will be more questions and answers in the second part which we'll aim to put live next week.





    *EDIT* OK, it's time for round two!

    Over to Jens and James....





  13. James @ NI

    James @ NI NI Team NI Team

    Messages:
    130
    The handling of note lengths during pattern changes is generally a tricky thing. Most users seem to prefer our current implementation, but that said we are looking into ways to make it more flexible in future versions. In some cases, using one-shot or AHD envelopes instead of ADSR might work better for what you want to achieve. We don't have any current plans to implement length changes from the controller, but I will keep it in mind nonetheless.
  14. Jens @ NI

    Jens @ NI NI Team NI Team

    Messages:
    96
    Technically, Maschine records "modulation" (relative parameter changes) rather than "automation" (which is absolute data). We are indeed planning to add a toggle function for the parameter write in the next major update after 1.7, so you will have both hands free to twist two knobs at the same time.
  15. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Yes, we will add definable ranges to the macro knobs in the next major update after 1.7, as well as parameter naming and more parameter pages.
  16. James @ NI

    James @ NI NI Team NI Team

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    130
    We are planning to expand Maschine in several significant ways in the future, but we have to play our cards close to our chest in this regard, so we can't confirm or deny anything along those lines at this point ;)
  17. Jens @ NI

    Jens @ NI NI Team NI Team

    Messages:
    96
    We introduced the "Snap to Grid" behaviour due to popular demand, but you can still preserve a grid offset by nudging the note events via the controller instead of the mouse. Also, only the actual note under your mouse cursor snaps to the grid, so with multiple selected notes, you might be able to use a note as a "handle" that is already aligned with the grid in the first place.
  18. Jens @ NI

    Jens @ NI NI Team NI Team

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    96
    Traktor and Maschine are in the process of moving closer together, but we are not yet at a point to disclose details about the "when" and "how".
  19. James @ NI

    James @ NI NI Team NI Team

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    130
    Maschine uses 32bit floating point which provides practically unlimited processing headroom. So you don't need to worry about internal clipping, just make sure that your input and output levels are set properly.
  20. Keir @ NI

    Keir @ NI Community Man NI Team

    Messages:
    2,132
    And that wraps up Maschine on the Record #5! Thanks to everyone for all the questions and a big thanks to Jens and James for putting in some extra time and providing the answers.
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