Toxonic Glitch
beat masher
DESCRIPTION
after a whole while i decided to update my toxonic glitch ensemble again. i didn't change very much, i kicked out some bugs, re-designed the gui and i replaced the grain delay with a new core cell that i built my own. it sounds more "grainy" and "crispy" and you can now change the stretching speed steplessly.
further i added "morphine", an fx morpher for some nice special fx, sound pretty good on drums for dusty, saturated sounds. note, that it's set to "dry" by default, so you will only hear toxonic glitch - but feel free to set it on "wet" to hear what it's like.
the sampler in it is for demonstration purposes only, remove it and connect reaktors audio in to mangle every audio signal you want and use it in your daw.
have fun!
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Sorry to all who downloaded the corruped zip file - should be fixed now!!!
Version 2:
the new version of my reaktor tribute to the famous "dblue glitch vst"!
the ansemble contains a simple loop-sampler - this is for demonstration purposes only, u can use every audio input for glitch!
btw: the drum-loop is fucking boring.... :D
news:
- several bugfixes
- new pitch-shifter macro (now seperate from the stutter) - not better than before, but sounds more grainy
- new filter delay fx
- new 2-mode lp/hp filter macro with ramp and envelope follow modulation
- re-built stretch macro, now based on the grain-delay
- sequencer with some new features (thnx to richard figone and kid sputnik for their suggestions) and an info text, how to use and edit
have fun!
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this ensemble consists of a special fx-bank with 9 different realtime manipulation fx (stutter, gater, shuffler, comb filter,...), a sequencer for every fx and an example loop sampler as input source, just to show, what the machine is able to!
you can save up to 9 presets per fx, opr you can tweak the knobs on the fly! you also can kick out the sequencer and trigger every single fx with the q-o keys on your keyboard!
for the first time, just hit the spacebar and see whats going on, it'S not hard to understand!
i developed a hole bunch of corecells for glitch, but i'm still new to core - there will follow some updates i guess!
i'd be thankful for suggestions or feedback!
thanks!
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