noiseBLEED 3.1
Blend noise through red, pink, white, blue and violet
DESCRIPTION
3.1-------------------------------------------------------------------
outputs were some way outside Blocks spec at higher sample rates - should be fixed.
Please report if the blue and purple don't sound right to you at higher sample rates
3.0-------------------------------------------------------------------
* Added sample rate compensation, so relative levels of the different noise colours are now consistent across different clock rates.
* The flashy GUI was giving me headaches, so I scrapped it and created something a bit more 'pro' for this new version.
* fixed a bug where RND generators sharing a seed was causing some subtle phasing.
2.1---------------------------------------------------------------------
Heh, I got my colours wrong - my blue should have been violet!
So here's a quick GUI update going through blue to violet (and a minor improvement of pink through to red as well)
2.0---------------------------------------------------------------------
After checking the output of v1 on an analyser, I saw that the frequency response was nothing like good enough, so this is a complete rebuild using a different approach.
*now features noise from red through pink, white, light blue to blue...
*frequency response is fairly linear across the spectrum throughout the range.
*much more useful, much more 'correct'
*lower cpu requirement.
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1.01 - oops, a 'VCA' logo appeared from nowhere!? now deleted!
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An experiment to see if it was possible to generalise the voss pink noise algorithm to allow a variable slope frequency response. It worked well enough to be useful. It might not be 'correct' - but this 'aint no peer review journal so...
The basic idea is to use an additive approach, rather than the more common filtered white noise implementation.
paypal.me/colB123
COMMENTS (11)