DAWDrum

a Drum Synth, with the expanded functionality of a plugin.

(9 Votes)
v2.0 (Updated 9 months ago)
931.1kB
November 07, 2018
Reaktor 6

DESCRIPTION

no dedicated sequencer or sub-mixer please, not necessary for a drum synth if it can tap into a DAW's sub-mix utility. ( refer to your DAW manual for details on activating the remaining 7 CH,( "activating missing chains" in Bitwig ), and then, also, on how to access that channels Sub-Mix )

8 CloneTonic Engines, ( credits to gentleclockdivider ), with also a 4 octave MIDI input, and my 8CH multi-color drum-synth switch.

Not intended for use in Stand-Alone Mode, DAWDrum v 2.0 is designed to utilize your DAWs expanded functionality as a Reaktor Plugin.

For Stand-Alone Operation, download one of the original Clonetonics, by gentleclockdivider.
https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/all/all/all/1781422/
which can also be used as a reaktor plugin, outputs are located below Clonetonic faders ., and of course you need to also configure your DAW so it sees the different reaktor outputs ( 4 stereo pairs )

COMMENTS  (15)

Rulgert Ghostalker
8 months ago
sorry to hear Mark, and hope you find, or have a suitable alternative.....DAWDrum is still basically a concept drum-synth , because i can't get the CPU usage down much further, ( wile still keeping with the concept ), and because i have not yet discovered any means to enable the saving of individual percussion tweaks...or it is what it is, until enough people would pay to have NI take it to a level of completion...and that's market research which would also figure into the investment...i think # of downloads will figure into any par for market research above the star rating, so thank you,your interest may count toward a lower CPU alternative.
Mark Bonnington
8 months ago
Exceeds CPU limits.
Rulgert Ghostalker
9 months ago
my Bitwig 2.3.x tutorial was from memory, and so has terminology errors; however, the process is accurate.
Rulgert Ghostalker
9 months ago
the snapshot limitations hit me early on with it..and i still don't know if there is anything i can do to save individual channel settings...you didn't miss the explanation, you inspired it...leave tips on set up in Logic X, if you get a chance...thanks
kevin halloran
9 months ago
still having a ball with this kits. tweaking and combining all the elements gives a surprisingly wide range of unique punchy sounds sounds . one request : if there was any way to copy sounds from one snapshot to another that would make kit editing faster.
kevin halloran
9 months ago
hey, great thanks. silly me, I hadn't read your explanation thoroughly, so I hadn't set the ensemble up with multi outputs. I do this all the time in logic X. works perfectly now. thanks and take care. getting some suprisingly good sounds out of this guy!
Rulgert Ghostalker
9 months ago
some notes on DAW operation below...please read, and contribute as necessary..also, i should mention that Initially you need to click one of the DAWDrums Channel Select Buttons to engage the interface, otherwise the controls wont know what channel you want to work on.
Rulgert Ghostalker
9 months ago
All Users are more than welcome to leave info for their DAW if it's not covered here....i am running Bitwig 2.3.x....when Reaktor is loaded as a plugin, and DAWDrum is loaded, close, and go to that device in the device pannel, and click the icon on top, left of the little search window....a dialog will appear to activate missing chains, activate all.....then go to that tracks header in your mixer section, and there will now be a small double arrow icon in that track headers upper right corner, click once to deploy the sub-mixer and if you click that again it will fold back up..
Rulgert Ghostalker
9 months ago
Hey Kevin, yes, if you open it in Reaktor's stand alone mode, you will only have CH1, ( C notes ), also, until you activate " missing chains" in your DAW you will experience the same...to access all 8 Channels, it first needs to be opened in your DAW and secondly needs you to activate the other 7 stereo outputs, ( generally a two click operation, refer to your DAW manual ).....once your there with it, you need also to understand accessing that channels Sub-Mix Pannel in your DAW....from there, if you like, you can add a VC-160 to the kick and a VC-76 and RC-24 to the snare, ect. ect...and also have the sends to all your effects busies available from each channel in the sub-mix also.
kevin halloran
9 months ago
hey, just played around with it and can say you can get some truly excellent sounds out of if. unfortunately I was only able to get C notes to activate it. any advice on how to get the daw drum fully functional would be welcome. great stuff
Rulgert Ghostalker
9 months ago
DAWDrum is a serious tweaker, ( not bread and butter style dedicated engines ), so after you get through your DAW manual and get it hooked up, take some time to understand the interface and figure it's going to take awhile to get good at it.....i will try to have a PDF manual, and some Kit Snaps, up in v2.1 ....really busy, so it may be awhile.
Rulgert Ghostalker
9 months ago
v2.0 loads up and has been tested configurable in my Bitwig on the channel sub-mix tab.
Rulgert Ghostalker
9 months ago
the multi color MIDI activity + Select switch bank uses a bit of CPU, though deemed necessary operational feedback...and the rest of the CPU chow is the clonetonic engines themselves... a similar developer plugin version would certainly be more CPU efficient, and the DAWDrum is only intended in consideration to that niche.
Ticco Ross
9 months ago
eats cpu but sounds massive
Rulgert Ghostalker
9 months ago
rough getting decent low-rez panel graphics on the small scale....i got frustrated with it , and just called it good enough for now....
now