Morphable Sine Bank x4
Morph between 4 Sine Banks: 2 left, 2 right
A simple idea, really. I wanted to implement the same sort of "SpectroBlend" feature that u-he Zebra2 has built-in to its powerful oscillator section. Well, this is not the same thing, but I'm happy with the results. Morph between 4 Sine Banks: 2 left, 2 right. You can morph between each sine bank manually, with the "Morph Env", or use "Morph LFO" with a "Random" control that does what it says it does. It's not going to change the world, but it'll make some interesting sounds I can use in my projects, and hopefully yours as well.
Special thanks to Salamander Anagram of ADSR Tutorials who makes my life a little easier each week :)