Drum Seq 0.6.2

Synthesized drums with sequencers

(16 Votes)
0.6.2 (Updated 2 years ago)
672.4kB
May 15, 2015
Reaktor 5 or lower

DESCRIPTION

808 type kick, hat and clave with individual sequencers and multiple outputs + more...

Changes 0.6.2:
Added random functionality for Hat and Clave sections... creates variation while patterns running
Changes v0.6.1:
Added: HiPass Filters to outputs of Kick and Sub - Too much SubBass floating around, particularly when amplified by large PA systems
Added: Master Decay section - Master Decay control + individual isolator switches - this should help for live performance
Removed: Saturation on output of Kick cos sounded sh*t

Changes v0.5.2:
Added second kick - based on k-kick - same topology as first but with iterative ZDF Filters and different tone + gate and pitch sequencers - i use it for bass...
Added mixer section with volume, mute and solo - have removed trims from the individual instruments
Bug: noise when soloing instruments - its something with the new kick but i don't know what... a mars bar for anyone can fix it ;)

COMMENTS  (12)

Joe Baker
1 year ago
Hi David, really love your instruments. Was trying to edit it so it could trigger samples or swap to different drum blocks or oscillators but but I couldn't work out where the gate trigger from the sequencer was coming from. Would you be able to help? Bit new to all of this.
Sven Kretzschmar
1 year ago
Simple Dope...sub is Dooooooooooope !!! Please more David ;-)) Many thanx
Petty Vendetta
2 years ago
that's it! Had the decay too low. Seriously cool David. https://soundcloud.com/f-nz-bo-bo/collateral-damage-x
david elson
2 years ago
@Petty Vendetta the random should affect the decay time and amplitude of the amplitude envelope... like a random velocity sort of thing... RandAmp controls the amount and RandFreq the period of the LFO... working ok here... please let me know of any issues...
Petty Vendetta
2 years ago
Really enjoying this one David-not sure the random feature's working though.
Sven Kretzschmar
2 years ago
Absolut fantastic. Many many thanx David. Love it!!!!
yannick Le Déan
3 years ago
Thanks for this update
david elson
3 years ago
@Brett... the version number is arbitrary i just put my previous drum modules into the framework and got there at 0.4... although the idea was for simplicity,there will be more... i want to code my own oscillators for the Schmitt Trigger thing - hat, cowbell (i called it clave but it's not), cymbal... mute/solos... someone asked for midi out but you may as well whip out the sequencer, which is Peter Dine's Roux.... @Quinn... cos these are modelled on TR-808 ish most the other sounds are based on Bridged T Network like the kick... but the kick took months and its cpu hungry so i dunno... the snare would be two ZD band pass filters and a noise gen and i only got a little laptop.... maybe i'll look at the clap... Thanks for the nice feedback guys
Brett
3 years ago
I'm hoping the version number is hinting at more to come. In the meantime, it was easy to expand by duplicating the macros and adding a mixer.
Quinn Hanratty
3 years ago
any chance of putting a snare in there? The sequencers work well for drums.
Brett
3 years ago
Sounds great
Paule
3 years ago
thanks david
now