Drum Seq 0.6.2

Synthesized drums with sequencers

(16 Votes)
0.6.2 (Updated 2 years ago)
672.4kB
May 15, 2015
Reaktor 5 or lower

DESCRIPTION

808 type kick, hat and clave with individual sequencers and multiple outputs + more...

Changes 0.6.2:
Added random functionality for Hat and Clave sections... creates variation while patterns running
Changes v0.6.1:
Added: HiPass Filters to outputs of Kick and Sub - Too much SubBass floating around, particularly when amplified by large PA systems
Added: Master Decay section - Master Decay control + individual isolator switches - this should help for live performance
Removed: Saturation on output of Kick cos sounded sh*t

Changes v0.5.2:
Added second kick - based on k-kick - same topology as first but with iterative ZDF Filters and different tone + gate and pitch sequencers - i use it for bass...
Added mixer section with volume, mute and solo - have removed trims from the individual instruments
Bug: noise when soloing instruments - its something with the new kick but i don't know what... a mars bar for anyone can fix it ;)

COMMENTS  (12)

Joe Baker
10 months ago
Hi David, really love your instruments. Was trying to edit it so it could trigger samples or swap to different drum blocks or oscillators but but I couldn't work out where the gate trigger from the sequencer was coming from. Would you be able to help? Bit new to all of this.
Sven Kretzschmar
1 year ago
Simple Dope...sub is Dooooooooooope !!! Please more David ;-)) Many thanx
Petty Vendetta
2 years ago
that's it! Had the decay too low. Seriously cool David. https://soundcloud.com/f-nz-bo-bo/collateral-damage-x
david elson
2 years ago
@Petty Vendetta the random should affect the decay time and amplitude of the amplitude envelope... like a random velocity sort of thing... RandAmp controls the amount and RandFreq the period of the LFO... working ok here... please let me know of any issues...
Petty Vendetta
2 years ago
Really enjoying this one David-not sure the random feature's working though.
Sven Kretzschmar
2 years ago
Absolut fantastic. Many many thanx David. Love it!!!!
yannick Le Déan
2 years ago
Thanks for this update
david elson
2 years ago
@Brett... the version number is arbitrary i just put my previous drum modules into the framework and got there at 0.4... although the idea was for simplicity,there will be more... i want to code my own oscillators for the Schmitt Trigger thing - hat, cowbell (i called it clave but it's not), cymbal... mute/solos... someone asked for midi out but you may as well whip out the sequencer, which is Peter Dine's Roux.... @Quinn... cos these are modelled on TR-808 ish most the other sounds are based on Bridged T Network like the kick... but the kick took months and its cpu hungry so i dunno... the snare would be two ZD band pass filters and a noise gen and i only got a little laptop.... maybe i'll look at the clap... Thanks for the nice feedback guys
Brett
2 years ago
I'm hoping the version number is hinting at more to come. In the meantime, it was easy to expand by duplicating the macros and adding a mixer.
Quinn Hanratty
2 years ago
any chance of putting a snare in there? The sequencers work well for drums.
Brett
2 years ago
Sounds great
Paule
2 years ago
thanks david
now