A template that contains all that is needed to create a text-based game with SFX integration. This can also be used for easy documentation, with the first macro being the main menu, then going from there.
What is included are two instruments, a Text Instrument where all the text processing takes place, and a SFX instrument where all the audio gets processed.
In the Text instrument is an empty stacked macro to be used with the empty page macro next to it, as well as an example stacked macro with page macros in it to show how everything works.
Further documenting can be found in the info of the empty stacked macro, and the empty page.
You can of course enlarge the stacked macros to any size, and put stacked macros inside stacked macros ,if you so wish (an example for that could be when one undergoes a sidequest).