Mono Room Sculpt
Room Sculptor w/ Real-World Measurements
Here's something that I've been secretly working on in the background, but after a while realized that it would be overwhelming as a project.
My final realization for this effect would be in full stereo, with the ability to move both emitters (Speakers) around in a room, governed by real-world measurements, (I use Feet because I'm in USA), with wall material, and being able to calculate all (or many) reflections that would happen with various controls to be able to "tune" or "model" the room how you would like it to sound.
This would mean you could get reverbs, as well as long delays.
Considering this works on feet, and the speed of sound (being rounded to 1130ft/sec) it's interesting how a 10ft x 10ft closet, sounds, or a 50ft x 60ft living room sounds.
I give this out to the community to do whatever it is you want with it, twist it, play with it, reverse engineer it (not much to reverse engineer tbh..lol)
You will note that if you look inside, I have setup the preliminary steps to consider in the 3rd dimension, with Height and an XY for Height positioning in the room, however I guess it's not useful atm, so I hid it from the panel view.
I will answer comments on this upload, however if you guys are really into it and want to start a forum thread, be my guest I will participate.
If you think I deserve a cup of coffee, you can donate here: