Procedurally Generated Wind
A natural continuation to my RainGen, which can be found here: https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/entry/show/9859/
This is is a 4-engine wind generator to generate some semi-realistic wind, however with the included differberator, it can sound really spacious and huge, often times only needing to use 1 to 2 engines, however you can up the resonance and turn off smoothing to create some shifting random tones. Combine with RainGen to make some nice stormy background ambiance.
Ensemble, which contains WindGen v.1.1 and Differberator v.1.1
Instrument, which contains just WindGen
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Below you will find the description for the WindGen.
WindGen is a procedural wind generator that is based on 4 engines of white noise generators. Every recording will sound different, no two will be alike.
____How To Use (General)____
To start off, look at the "Active Display" and select an engine to view under the "Engine Select" menu and then look under the "Engines" stacked macro to see the controls for that engine, press the "On" button of the "Tick/Tock Clock" to start up the engine, or if you wish, you can just press the "On" button of any of the 4 engines in the "Active Display".
And just like that, you have wind!
___How To Use (Active Display)___
This is where you see what is active at any given moment. Here you can see which generators of which engine is active, as well as being able to turn on/off those engines. This exists so that while you can't see all the controls of all the engines at once, you can still be notified of what is going on when you are not actively looking at the controls.
-Made seed generation easier