Kodiak Shift Sequencer - The Dark Mod Series
Kodiak Shift Sequencer Mods
2.3: all kodiak mods got a probability shape, added auro-random and external random to the pitch sequencer, for more info see patchnotes please
Clock -> Eucledean -> Kodiak Sequencer -> Clock-modulation
The Kodiak Sequencer got 2 new sequencer lanes. These 2 lanes are connected to the A/B Modulation of the Clock and Euclid (A/B Mod on the left side).
So if you set the A/B modulations correctly you can sequence the Steplength and Timesignature (triplets etc) of each Step!
Normally the Kodiak Sequencers are calculating the base gate time length based on the duration of the last step being played. this can cause problems, if you modulate the Clockspeed. The gate length would always be "one step behind". So the clock is now calculating how long each modulated step would be and is sending this gate lentgh to the Kodiak, which can now generate perfect following modulated gate lengths.
This can be f*cked/spiced up by the eucledean. so if you want every gate lentgh on point, disable the Eucledean!
You will find a additional pitch output, which outputs a scale corrected Pitch external base input. this is dedicated to feed a chord generator or pitch. based effects like the Kodiak Morph Filter.
What else is new in 2.0?
added Buttons and Knobs for all hidden options, already implemented by NI:
- different Slide algortihms and trigger modes
- Pitch handling
- Velocity handling
i have not activated the Kodiaks internal Scale Correction (made by NI), since Scale Pro provides Presets for Scales!
-you can edit nearly every colour. just hit the edit Button and lots of new edit buttons will show up, which opens each a complete new window with lots of knobs/buttons.
-added Macro knobs to edit all Sequencer lane colours at once
-added a on/off switchable background shimmer
Scale Pro Custom Preset doesnt work sometimes, this bug is already implemented in the original upload. my changes forced it a bit and i already spend several hours trying to fix it. but no success.
Thanks to S. Anagram and everybody else who worked on the eucild stuff!
there is not much to say:
RScalePro implemeted inside the Core of The Kodiak Shift Seqencer
Have some Fun with the Random "All" button now ;)
Thanks to Matthias Schaffner for his double Kodiak Sequencer (View B contains a Kodiak Curve Sequencer)
Thanks to Zhaonan Zeng for ScalePro
You can find a Example Ensemble in the upload "Psydiak"
Slave mode. just hook up another sequencer as master (pitch input) and the scale pro will output the scale corrected input signal too (beside the generated sequence of the kodiak seq.)
this is very helpful, if you want to pitch a morph filter correctly (or maybe wanna use it as base note for chords)
runs pretty stable for me now, so i have removed it from the test area and will continue here
-added a Pitch Min Max Limiter
-Keep last note if the actual note is outer min/max range
-transpose the signal by up to +/- 9 octaves if needed (so you can use this for easy transposing too)
-lots of new tooltips
-transpose outputs of kodiak pitch and scale corrected base pitch by +/- 3 Octaves
-lot of tiny things, fine tuning
removed midi out, please use the Midi Out Block from NI
3 more bugfixes
Kodiak Drum Probability Mod based on 4 velocity lines.
same setup like the pitch sequencer. but here is only the Mod A modulation lane left (that one controlling clock+euclid internal).
one special thing... the Hold Lane is still working like in the pitch sequencer, strechting the gate output of all other lanes! this is a bit unusual for drums, but i have decided to use the hold for the openen hihat, and that works pretty well. maybe you want it for the kick? keep that in mind please. if you need strictly short triggers, keep all hold steps deactivated. just dont use the hold lane.
on the left side of the sequencer lanes you will find a min max filter for all 4 velocity lanes. on the left side of the double fader you can edit the min and on the right the max. these steps will be filtered out (in combination with random is it working like a probability based block).
- added a auto random mode switch for each lane. options: off, on internal reset (loopstart), or external.
- each lane got an external input for remote resets
- reactivated 3 more knobs of the eucledean, since the (external) velocity makes sense here.
- each vel lane got a switch for internal/external(Eucledeans) velocity.
this means you can use the velocity of Euceldean and use the kodiaks velocity just for probability setting.
-gui tweaks on drum kodiak
-Midi out for drum kodiak. tested in bitwig with 2 devices. no problems here.
-added a on/off switch
-some fixes to drumprob kodiak
new sequencer containing 7 gate lines.
-i kept the hold lane again, since randomly muting other steps is pretty effective on drum patterns
-no velocity modes, euclids velocity is used on all steps
-clear and simple setup
-All 3 Kodiak mods got a random probability shaping curve function. this was already done by NI and again i just had to activate the well prepared macro. (test it, it works like a dream! thanks again to the person(s) @NI who builded the kodiak shift seq)
-added automatic and external trigger random mode to the pitch sequencer too
-added internal/external (eucledean) velocity mode to the pitch sequencer too
-some fixes to all devices
-rotated the small instrument picture by 90°. the mods take less space while wiring now.
Added first "Bright" Mod.
the bright mod contains only features already made by NI. i have only designed the buttons and activated the features. no fancy clocks or overloaded stuff. almost vanilla. but a nice scale correction with presets (made by NI too)!
added a example with lots of comments for the melody shift mod and found a bug...
-2.3e fixes the reset problem on slower clocks in all 3 devices
-added another example (incl a Dannenberg mod)
-inside the dannenberg file you will find a shift seq mod 2.3f that takes less GUI performace because i have deleted lot of gui mod thingies.
thx to Chet Singer for the Dannenberg OSC
shift melody sequencer got a new Scaler (deleted Scale Pro and activated the internal made by NI)
GUI part looks not good. but you can save selfmade scales.
no base note scale correcting anymore.
you will find it in an ensemble called something 2.4 beta.