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Stremel 6 - Wave Slot Player

Dedicated to Philippe, Cal, Greg and Jim

(25 Votes)
6 (Updated 2 months ago)
November 21, 2018
Reaktor 6


Start the clock, choice a snapshot and wait for Stremel generate events.

Inspired by Scapes Wizard (HG Fortune 2011)

- ADDED: WaveShaper
- ADDED: GrainStatesFX
- ADDED: Grain Delay
- ADDED: Set Random in isms
- ADDED: Strata McGuffin
- ADDED: DynaLim
- ADDED: Filter and Shape amount
- ADDED: Xtened Smooth
- ADDED: new PM range
- FIXED: Reverb Filter Slope
- FIXED: FB lvl right GrainStates
- FIXED: Pandemoneum
- FIXED: PM range semi steps
- FIXED: gui
- FIXED: Delay Pitch Shift

Section A, upper two slots, contains samples in three banks and section B, lower two slots also. Volume and shading forms the basic sound filtered by 24 dB HP/ BP/ LP - mod by the Contour Generators. Seq speed with clock divisor. Seven directions. Sec A and B send to fx section, GrainStatesFX. Mix with A/ B section. Pan controls with Pandemoneum.
Section C and D contains one shot samples. Same way except GrainStatesFX.
For both DynaLim, AutoM @Snap# and fade on stop at the end of the chain.

MIDI for GrainStatesFX control by 2 sequencers in loops and one shots.

Pitch Shift in the 4 Grain Delays gets MIDI from the same sources.

Sharl = If seq reaching the first step (logic zero) the next step changes the sample and bank settings for this slot.

Sharl is using for automating pitch and sample settings in the 8 sequencers.

1152 looped samples
1536 one shot samples

Dietrich Pank, Jörg Holzamer, Jan Brähler, Colin Brown, Stephan Becker, Martijn Zwartjes, Thala Estra, Dieter Zobel, Bradley Gray, Jonathan Style, Kristian Thom, Philippe Loiseau, Jonathan Tremblay, Brett Lavallee, Herwig Krass, Martin Brinkmann, Uwe G. Hoenig.

Snapshots for demonstration only. Commercial use is permitted.


1 year ago
Use the contour generator (yellow areas) with the fader on the right side. If you want to draw new lines you can do that - but it isn't necessary to get sound out of the generator.
1 year ago
I was reviewing what I have in my R6 installation and I realized there is also Temporary Shading Maze 4, and this one has a good documentation. I think there are some answers there, I'll ask again if I cannot figure out.
1 year ago
Very good! I think I understand the basics but I cannot figure out the use for the yellow areas saying "draw a spectrum" when you hover the mouse over them. I cannot see any difference when I draw a "spectrum" with full zero or full amplitude or some trivial LP /HP filtering. Also Delay section doesn't seem to be working. Is this work under progress? Anyway I am amazed the kind of things that can be done and you've done with reaktor! Thanks!
Catman Dude
1 year ago
Scapes and Scrapes of cavernous Infinities! And an update! Lovely. Someday soon my downloading will finish, I'm sure! ;-)
Martin Blasko
1 year ago
Cannot be bothered to buy Straylight? This will do just fine :)
1 year ago
Exchange the Knee Limiter to Z Gabr's Brickwall Limiter. WOW what a clear sound.
Philippe Loiseau
1 year ago
Nice demos !
1 year ago
very intriguing and musical atmospheres, thank you for sharing!
Philippe Loiseau
1 year ago
Hey thanks Paule ;-)
1 year ago
Unpack the zip then unpack the 7zip. If 7zip is aloud here double pack on largerger files isn't necessary. rar is bigger than 7zip
Christian Keller
1 year ago
there is no ens. file in the ZIP, can you upload it again ?
Philippe Loiseau
1 year ago
very nice soundscapes here, thank you Paule.
marco vicari
2 years ago
great work. good for bizarre soundscapes.