psymatix cymatics fantasy sound visuliser
cymatics sound wave simulation
when sound goes to any kind of geometric metals and flexible substances it reflects back from the edges in very convoluted distributions of waves,same as water on a wave tank. I wanted to understand some of the patterns of chaldni sounds I used a physical modelling approach to make a fantasy version rather than using actual mathematics and reasoned formulas, the patterns of this example are just the result of 9 concentric sine waves distributed geometrically and added together and also a concentric star in the middle for extra variety. There is no sound, it just makes a wide range of shapes in pretend sand. it would be nice if reactor implemented graphics shader language, and graphics shader visualisations!
Please turn volume 3 down on this version, it's a messed up preset otherwise.