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automated cue point jumps

Dieses Thema im Forum "Feature Suggestions" wurde erstellt von djproben, 11. Februar 2010.

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  1. djproben

    djproben NI Product Owner

    Beiträge:
    538
    I'd like to be able to program an automated cue jump in a song so that if there's a part of the song I want to skip I can set a "jump-off" and a "landing" as two cue points in the song and have the song set so it automatically makes that cue jump when the song plays. Ideally this would only take up one cue point slot and just have a beginning and end point (like a loop); launching that cue from a controller would take you right to the "landing" point. Are there any plans for anything like that?
     
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  2. RobPaper

    RobPaper New Member

    Beiträge:
    1
    even better, what about a cue point or marker that acts like a goto. so when it hits the goto it will go to one of the designated cue points. like a loop out marker but make it like the hotcues that we can save it in the song. this way you can jump forward (what he said ^) or backward (loop). there should be a button for "ignore goto markers".
     
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  3. kinetik-k

    kinetik-k New Member

    Beiträge:
    4
    great idea !
     
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  4. Trav-da-traktor

    Trav-da-traktor Forum Member

    Beiträge:
    57
    I'm keen on this too!
     
    • Like Like x 1
  5. Mikha

    Mikha NI Product Owner

    Beiträge:
    62
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