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First release of D2/S8 mods

Dieses Thema im Forum "KONTROL S5/ KONTROL S8" wurde erstellt von Nick Moon, 5. September 2018.

  1. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    Traktor D2/S8 Mods

    INTRODUCTION
    These modifications ("mods") to the Traktor Kontrol D2/S8 (not S5) screen and controller implementations have been developed for use with Traktor Scratch Pro v2.11.3 build 17

    I have made significant changes to the Native Instruments supplied QML files so should assume the mods will not work unchanged on even a minor new Traktor release, and especially Beta releases. We now know this mod release will not work 100% correctly with build v2.11.2 and earlier.

    I intend to review new Traktor updates quickly and also review changes that may be coming via any released Beta versions. I anticipate a couple of hours work to just merge the mods into a new release, and that's assuming no major changes in either code or function to the areas of code the mods were implemented. In summary:
    - Traktor install via Native Access will overwrite the mods anyway
    - reapplying the current mods onto a new Traktor version will result in either controller not working at all or only partially working

    This work was inspired by the fantastic work started by members Sydes, then what I saw as a huge leap by ErikMinekus, plus further refinements by others. I've been running a customised 'ErikMinekus Prime' implementation for ages. My vision to DJ using Traktor Pro v2.11.x without looking or even touching my laptop is getting there, though some initial investigations into keyboard-less track browsing, maybe I've bitten off more than I can chew...

    The work I've done utilising the MIDI controls and implementing a second SHIFT key I'm quite proud of, and not seen in other mods - if nothing else I hope looking at the code I've implemented helps others get to grips with how the Qt (QML) platform works. Whilst its great that we have the means to make changes NI could have published some key documentation to assist. We don't have all the source code so I've had to guess a few things, which included digging into the app object code. I may write some further notes on what I've eluded :)

    DISCLAIMER
    Anyone choosing to review, use, or is inspired by my efforts - thank you.

    I'm providing this work 'as is' with 'no warrantee', so if they don't work for you or you want them changing, or you are unable to work out (based on dozens of other posts) how to install them, any support I provide will be on the basis of if/when I have the time.

    I developed on/tested using 2 hardware configurations:

    1. Traktor Kontrol D2 plus Traktor Kontrol Z1

    2. Traktor Kontrol S8

    With regards to other scenarios:

    Kontrol S5 support
    - the mod as it stands will not work on an S5 but a subset of the mod could - for example the changes to the screen layouts. Given loan of a S5 I could probably produce a version, but that would be to the detriment of developing the D2 & S8 version.

    Multiple Kontrol D2 support - I hope not, but there may be issues using a pair of D2's - I don't have access to a second one to test with. Some of the recent additions such as startup preferences were surprisingly difficult to implement. I would suggest the d2DeckSequenceABCD preference should probably be set to 'false'. Open to help resolving issues found once I know what they are.

    Combined Kontrol S8+D2 support - I carried out a quick test and it seemed to work.

    Mac/Windows support - I primarily use a bog standard 2013 13" MacBook Air with 4GB RAM and my iTunes library is on a 256GB XD card! Considering the amount of obscure apps I run it has proven unbelievably reliable for Traktor. There's no reason why Windows should be an issue, but I'll do some basic tests on a Windows laptop in next day or so and report back.
    Update - 7/9/2018 - D2+Z1 configuration appears to work ok with Windows version of Traktor Pro

    Testing - during development basic Track Deck use has been tested extensively, including my first serious DJ performance (a wedding) and many post-clubbing chillouts. Last night, whilst taking some screen grabs I tried lo load a Stem track and for the first time ever it crashed properly, but unable to replicate. As an IT professional I know the amount of effort that should be put into testing before release - that's not going to happen here, so as said before, this is provided 'as is'.

    INSTALLATION
    Documented elsewhere, but if the process to do this is too technical for you, sorry. Having said that, I'd help if If someone is willing to pay me and has either remote dial-in facilities/or is willing to travel to South London in the UK ...

    Zero sympathy to anyone who does not take a backup of their current QML folder and runs into difficulties...

    But don't be scared of trying to learn because, in the same way that if you deleted the Traktor application, re-installing Traktor should get you back to a working system...

    NEW SCREEN LAYOUTS
    I'm refraining from ranting about the whole situation Traktor users are in. Ok, a little rant. There is zero excuse for NI not to have done something with the D2/S5/S8 UI - a skilled QML developer would deliver something that exceeds what the community has achieved (with no documentation) in days/weeks. Does anyone know where all the unsold D2 & S5's are buried? Perhaps 'Atari ET cartridge' style! https://en.wikipedia.org/wiki/Atari_video_game_burial.

    The new layouts take up a lot of space at the expense of the waveform. Not the biggest loss in my opinion, as the waveforms on the D2 & S8 whilst pretty are not as detailed as Traktor itself. Split view is almost looking 50-50 though the mini waveform on the focused deck is actually usable. Next release I may scale the 3 line header to bring things back in line.

    I've been through all the use cases in addition to Track Decks - Remix Decks, Step Sequencer, Stem Decks - to try and make things work/look consistent. A good way to learn what the software can/can't do. The enormity of Step Sequencer was a surprise.
    Deck both beat meters.jpg Deck + track + track.jpg Deck + track + remix.jpg Deck + stem.jpg Deck + step.jpg

    SYNC COLOR CODING
    The following colors are used to indicate sync state:

    Orange - deck is Master

    Green - sync active and deck is synced with Master Deck/Clock

    Red - sync active but deck out of phase with Master Deck/Clock

    Grey - sync not active on deck​

    The colors are implemented as follows:

    Right side of deck header - remaining time, elapsed time, beat count, current BPM, track BPM, tempo %

    Deck status display - SYNC button (text also changes to indicate a non-synced state)

    Deck status display - Deck beat meter + time remaining

    Deck status display - Master beat meter + time remaining - displayed above the deck beat meter. Note is not displayed when Master is the Master Clock rather than another deck

    Deck status display - Phase meter - displayed above the upper beat meter

    BPM adjustment popup (restyled from factory version)
    Deck Master.jpg Deck Synced.jpg Deck Phase.jpg Deck Unsynced.jpg

    So it appears I'm limited to uploading 10 files images per post... I'll produce a PDF of the guide below which will also include more screenshots...

    DECK HEADER APPROACH

    The deck header allows for 3 rather than 2 lines of information and combines the track name+artist to allow much more data to be displayed.

    The track's Key is colour coded and the mod includes provision to display Keys in Musical, Musical (all sharps), Open Key & Camelot notations. If the Key has been adjusted using either Traktor or the Key it will be displayed in italics. If Key Lock has been disabled the key color is dimmed to 40%.

    The remainder of the layout is similar to the Traktor deck header, but the values are hard coded at present - remaining time, elapsed time, beat count, current BPM, track BPM, tempo % - rather than reading those defined in Traktor's preferences. These values are also color coded to indicate the deck's sync status (see SYNC COLOR CODING).

    DECK STATUS DISPLAY
    Below the deck header a number of status indicators provide access to key information, including mixer settings which aren't always easy to see depending on environment.

    Where the master deck beat meter is visible it becomes easy to make a 1 beat adjustment to perfectly synchronise 2 tracks. The lack of phase meter in the factory screens again shows the lack of thought given by NI.

    Code:
                                             PHASE METER                          GAIN   HIGH   MID   LOW   FILTER
    
    MASTER SOURCE   AUTO   A B   LOOP SIZE   MASTER BEAT METER   TIME REMAINING   GAIN   HIGH   MID   LOW   FILTER
    SYNC STATUS     S  Q   C D   FLUX        DECK BEAT METER     TIME REMAINING   GAIN   HIGH   MID   LOW   FILTER


    MASTER SOURCE - colour orange indicting the Master Sync Source - CLOCK (master clock), DECK A, DECK B, DECK C or DECK D

    SYNC STATUS - SYNC (green), PHASE (red), NO SYNC (grey)

    AUTO - Master Auto Clock mode - color orange indicates enabled

    S - Snap mode - color cyan indicates enabled; particularly useful when using a D2

    Q - Quantize mode - color Cyan indicates enabled; particularly useful when using a D2

    A B C D - track load indicators - color light blue (decks A & B) or white (decks C & D) indicate track loaded. If SHIFT key is depressed the indicators change to 1 2 3 4 to indicate using color orange which (2 or) 4 FX units are assigned to the deck

    LOOP - color green indicates loop mode is enabled; displays number of beats selected for looping

    FLUX - color orange indicates flux mode enabled

    PHASE METER - only displayed when deck is out of phase with Master

    MASTER BEAT METER + TIME REMAINING - only displayed when Master is a track deck and not Master Clock

    DECK BEAT METER + TIME REMAINING- always displayed

    GAIN - slider showing value from mixer

    HIGH - slider showing value from mixer

    MID - slider showing value from mixer

    LOW - slider showing value from mixer

    FILTER - slider showing value from mixer; if Filter is switched off on the S8 mixer or in Traktor, this slider is not displayed.

    MIDI CONTROLS
    I originally started this project trying to implement MIDI functions as documented to replicate some basic functions making them always available - back or forward 1 beat being a prime example. But even that was tough going and what I ended up with didn't really add much value, as everything was restricted by limitations of the existing MIDI command set (I totally get why this area would be touched by the NI developers cautiously) and worse still getting buttons to light I was never able to get working as needed...

    Also, on the S8 I found the default design where the left MIDI controls (1-4) being separate to the right (5-8) not ideal for me, so even when I was experimenting with a pure MIDI approach I changed that - obviously 4 works is appropriate for deck based functionality...

    Once I made progress with custom development to utilise the MIDI controls, a second SHIFT button seemed like a good idea. I've implemented the BACK button for this - its actually available for use quite a lot in the system...

    Note
    - my MIDI functions require the MIDI footer to be displayed - otherwise inbuilt functionality cannot function. For me this is not an issue, but others may find it more so
    - there is a preference to disable my MIDI control changes in case people want to use the MIDI controls as intended.
    - I'd like to update the MIDI footer display to reflect the functionality - done properly this is likely to be quick time consuming so not currently I priority, especially as not too difficult to remember what I've implemented.

    Button 1 - back x beats (uses 2nd Beatjump preference; -1 is my preferred value)
    Button 2 - forward x beats (uses 3rd Beatjump preference; +1 is my preferred value)
    Button 3 - same function as clicking MASTER in Traktor (LED dim = off; LED bright = on)
    Button 4 - same function as clicking AUTO in Traktor (LED dim = off; LED bright = on)

    SHIFT + Button 1 - back y beats (uses 1st Beatjump preference; -32 is my preferred value)
    SHIFT + Button 2 - forward y beats (uses 4th Beatjump preference; +32 is my preferred value)
    SHIFT + Button 3 - D2 only - toggle Snap on/off (LED dim = off; LED bright = on)
    SHIFT + Button 4 - D2 only - toggle Quantize on/off (LED dim = off; LED bright = on)

    BACK + Button 1 - Unload Deck A
    BACK + Button 2 - Unload Deck B
    BACK + Button 3 - Unload Deck C
    BACK + Button 4 - Unload Deck D
    LED states: OFF - nothing loaded in deck; DIM - content loaded in deck; BRIGHT - content playing (standard message displayed if unload attempted whilst playing)

    Knob 1 - Deck or Master Tempo adjust by +/- 0.1 BPM for Deck A
    Knob 2 - Deck or Master Tempo adjust by +/- 0.1 BPM for Deck B
    Knob 3 - Deck or Master Tempo adjust by +/- 0.1 BPM for Deck C
    Knob 4 - Deck or Master Tempo adjust by +/- 0.1 BPM for Deck D
    Clarification - if deck not synced to another source it will adjust tempo for the deck, otherwise tempo for Master Deck/Clock is adjusted

    SHIFT + Knob 1 - Deck or Master Tempo adjust by +/- 1 BPM for Deck A
    SHIFT + Knob 2 - Deck or Master Tempo adjust by +/- 1 BPM for Deck B
    SHIFT + Knob 3 - Deck or Master Tempo adjust by +/- 1 BPM for Deck C
    SHIFT + Knob 4 - Deck or Master Tempo adjust by +/- 1 BPM for Deck D
    Clarification - if deck not synced to another source it will adjust tempo for the deck, otherwise tempo for Master Deck/Clock is adjusted

    SHIFT + (Touch top of) Slider 1 - reset tempo for Deck A
    SHIFT + (Touch top of) Slider 2 - reset tempo for Deck B
    SHIFT + (Touch top of) Slider 3 - reset tempo for Deck C
    SHIFT + (Touch top of) Slider 4 - reset tempo for Deck D
    if we are synced to either master clock or another deck then switch sync off

    KEY POPUP
    This has been restyled to incorporate the key colour, the previous (stored) Key and support for Musical, Musical (all sharps), Open Key & Camelot notations

    Note that my implementation of the Camelot notation is purely a conversion from Traktor's stored key rather than directly utilising data stored within the 'Key Text' field that may be written to by third party applications such as Mixed In Key. I do use Mixed In Key, and have Traktor configured to write to the 'Key Text' field and when analysing tracks always use the 'Check Special/Uncheck Key' approach, which means Traktor should be using the MIK key values correctly.

    BPM POPUP
    This has been restyled to incorporate the sync color coding outlined above and also show the previous BPM value for the reset function

    BROWSER
    Whilst making changes to support all 4 key notations, I couldn't resist fiddling with the number of rows displayed - my mods require good eyesight but most laptops do as well. I decided to try and make the number of rows configurable and it appears to work with any number between 6 and 12 at present. I'll probably do some further improvements as part of a future release. Some quicks wins to be had such as a home/end shortcut maybe?

    FX MODS
    In addition to a display of which FX units are assigned to a deck when SHIFT is held, a change has been made on the D2 when the d2ModABCDButtons preference has been set to true.

    I did not find the current FX unit assignment process of 'assigning Deck(s) to a FX unit' illogical so as the preference to change how the A B C D buttons are used affects the supplied FX unit process I've switched the approach round to 'assigning FX unit(s) to a Deck'. SHIFT A will assign FX unit 1 to the current deck, SHIFT 2 will assign FX unit 2 to the deck etc.

    KONTROL D2 SPECIFIC MODS
    Standard behaviour on a D2 is pressing the DECK button toggles between A and C (or D and B). Also pressing DECK followed by A B C D at the top right of the controller will switch to a specific deck.

    By default the mod includes a change so that SHIFT followed by deck will switch direct to the opposite deck. So if I'm on A SHIFT+DECK will take me to B (and back again); if I'm on C SHIFT+DECK will take me to D (and back again). So now have a means of navigating between decks without going to the deck letters at the top.

    Further refinement of the above is logically to change DECK so it takes me from A to B (and back) and SHIFT+DECK takes me from A to C (and back). This is enabled via the d2DeckSequenceABCD preference and I have enabled it in the supplied QML archive. So if you don't like it you'll need to edit the preferences module (see below).

    But surely I should be able to press A B C or D to switch to a deck without pressing the DECK button at the same time? Not doing this must seem odd to outsiders. By changing the way FX units are assigned the d2ModABCDButtons preference allows direct deck selection via ABCD (and DECK+ still) and changes the way FX units are assigned. I have enabled it in the supplied QML archive. So if you don't like it you'll need to edit the preferences module (see below).

    PREFERENCES
    Implemented as a Qt module (qml/Defines/ModPrefs.qml) you will need to edit the file to make any changes to the preferences. Not ideal but having preferences makes the mod more attractive if people have some control over what features to use and how to use them without changing lots of QML files.

    Less technical users may end up using the wrong editor or accidentally changing something other than the words "true" & "false" or a numeric value. I've added detailed comments to the preferences to try and make things easier.

    Backup the following file before changing anything - qml/Defines/ModPrefs.qml

    Do use a text editor suitable for editing pure text files. I use Sublime Text (http://www.sublimetext.com/) which is available for both macOS and Windows. If that looks a bit too techical, on macOS TextWrangler is often suggested and on Windows no reason why the built in Notepad app can't be used.

    Below is a copy of the preferences module as included with the first release. Comments all start with '//'

    Most preferences use a 'true' or 'false' value to indicate how the preference should function; a couple use whole numbers.

    The most important preference to set is the correct one for Key Notation - this is at the top of the file so easy to find if you want to use a notation other than Open Key.
    Code:
    //
    // KEY NOTATION PREFERENCES
    //
    
        // Set ONE of the following to true to match the Traktor preference
        // 'Analyse Options > Musical Key > Displayed in Traktor' and keys will be
        // displayed using the Traktor preference and in the correct color.
        // Note - the other two should be set to false...
    
        // Set to true if 'Displayed in Traktor' selection is 'Musical' otherwise set to false
        //
        readonly property bool displayKeyAsMusical:                     false
    
        // Set to true if 'Displayed in Traktor' selection is 'Musical (all sharps)' otherwise set to false
        //
        readonly property bool displayKeyAsMusicalAllSharps:            false
    
        // Set to true if 'Displayed in Traktor' selection is 'Open Key' otherwise set to false
        //
        readonly property bool displayKeyAsOpenKey:                     true
    
        // If you want the Traktor key displayed in Camelot set the following to true
        // Note - the 'displayKeyXXX' setting (see above) must be correctly set as well
        //
        readonly property bool convertDisplayKeyToCamelot:              false
    
    //
    // BROWSER PREFERENCES
    //
    
        // Define the number of rows displayed in the Browser
        // 6 - starting to clash on key & ratings...
        // 12 - hitting limit?
        //
        readonly property int numBrowserRows:                                    9
    
    //
    // STARTUP ACTIONS
    //
        // During startup, turn on SYNC on all 4 decks
        //
        readonly property bool enableSyncAtStart:                       true
    
        // During startup, turn on Key lock on all 4 decks
        //
        readonly property bool enableKeyLockAtStart:                    true
    
        // During startup, reset Key value on all 4 decks
        //
        readonly property bool resetKeyAtStart:                         true
    
        // During startup, turn on Filter on all 4 decks
        //
        readonly property bool enableFilterAtStart:                     true
    
        // During startup, turn on Headphone Cue on all 4 decks    
        //
        readonly property bool enableMixerCueAtStart:                   false
    
        // During startup, turn on Snap
        //
        readonly property bool enableSnapAtStart:                       true
    
        // During startup, turn on Quantize
        //
        readonly property bool enableQuantizeAtStart:                   true
    
        // During startup, turn on Master Tempo Auto mode
        //
        readonly property bool enableAutoAtStart:                       false
    
        // During startup, reset all FX assignnments on all 4 decks
        //
        readonly property bool resetFXAtStart:                          true
    
        // During startup, update Master Clock BPM?
        //
        readonly property bool updateClockBPM:                          false
    
            // In relation to updateClockBPM setting - set BPM for Master Clock
            // - must be a whole number between 40 & 300 (same as the Traktor itself)
            // = a decimal will cause Traktor to crash when loading
            //
          readonly property int initialClockBPM:                        128
    
    //
    // KONTROL D2 SPECIFIC PREFERENCES
    //
    
        // CHANGE DECK SEQUENCE
        // If set to true, when using the DECK button, rather than the factory default toggle sequence of A->C then C->A (or B->D then D->B)
        // the sequence will change to A->B then B->A (or C->D then D->C).
        // This may make less sense if using Track+Remix decks as intended by NI, but if your use case is basically mixing 2 tracks
        // on a laptop that struggkes to display 4 decks, this simple way of toggling between decks is really useful.
        //
        readonly property bool d2DeckSequenceABCD:                       true
    
        // CHANGE DECK LETTER FUNCTION
        // 1) Enable changes so deck can be selected direct by pressing just A B C D (in addition to the standard DECK
        //    followed by A B C D method).
        // 2) The deck pair selected (AC/BD or AB/CD) will also be illumiated. In the case of AB/CD mode the selected deck is
        //    illuminated brighter than the non selected one
        // 3) Point 1 requires a change to the FX unit assignment process, which did not feel logical to me. Rather than
        //        assigning Deck(s) to a FX unit (the rules of which I find confusing I've taken the approach of assigning FX units to decks.
        //        So A B C D refers to FX unit 1 2 3 4. Shift A will assign FX unit 1 to the current deck, Shift B will assign FX unit 2 to the
        //        current deck etc. Just holding shift will illuminate which FX units are assigned to the current deck.
        //
        readonly property bool d2ModABCDButtons:                          true
    
    //
    // REUSE MIDI CONTROLS
    //
    
        // 1) Set to true to re-assign of MIDI buttons, knobs and fader to access functions in the mod
        // 2) Setting to true will automatically switch on MIDI in the preferences when Traktor loads, but not store the setting
        //
        readonly property bool reuseMIDIControls:                          true
    
    //
    // ERIKMINEKUS MODS
    //
    
        //
        // Preferences to enable/disable ErikMinekus mods I've included
        //
    
        // Set to true to enable the Erik Minekus mod to allow BPM to be quickly adjusted when SYNC is held
        //
        readonly property bool enableTempBPMOverlay:                        false
    
        // Set to true to enable the Erik Minekus mod to allow Waveform to be zoomed in/out using the deck BROWSE encoder
        //
        readonly property bool enableBrowseToZoom:                          true
    
        // Set to true to enable the Erik Minekus mod to switch the function of the deck BROWSE encoders
        // so when being used to adjust the BPM, changes are made in units of 1 and with with SHIFT depressed,
        // units of 0.01. The factory default is the other way round.
        // The same change woud be applied to the mixer TEMPO encoder on Kontrol S8
        //
        readonly property bool switchBPMFineCourse:                          true
    
    RELEASE 1.0
    Initital release, v1.01 will include further code tidy made against fresh set of factory code.
     

    Anhänge:

    Zuletzt bearbeitet: 8. September 2018
    • Like Like x 3
  2. kokernutz

    kokernutz Active Member

    Beiträge:
    446
    Wow good work with the beat jump. I was trying to figure that out. :cool:
     
  3. Dimastii

    Dimastii New Member

    Beiträge:
    21
    Great mod Nick Moon. Only on my traktor s8 the filter does not work (in the program works, on the controller neither the button, nor the regulator does not work)
    . Can you tell me how to fix this?
     
    Zuletzt bearbeitet: 7. September 2018
  4. Jike

    Jike NI Product Owner

    Beiträge:
    103
    Amazing job !! Wow !!

    Maybe you can help me with my S5...

    I'm trying to :
    - Using the perfomance buttons (%surface%.display.buttons.6 and 7) to jump 1 beat, left or right,
    - Shift + encoder.turn will move a loop 1 beat by 1 beat when a loop is active (Not by the entire loop size),
    - Shift + encoder.turn will move 8 beats when no active loop (Not by the selected loop size),
    - Flux to enable/desable loop mode (Same as Shift + encoder.push).

    Same as the X1 will do...

    Please...
     
  5. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    Attached are the release notes, including further screen grabs in PDF format...

    9/9/2018 - added v1.01 update of document
     

    Anhänge:

    Zuletzt bearbeitet: 9. September 2018
  6. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    Hi, if I get spare time over the weekend I'll take a look on my S8 at the feasibility of the changes needed (such as have NI given us what we need), then assess whether I think I could deliver suggested changes for you to try on the S5 which would be untested! The main application module is 4,500+ lines for the S8, 4,000+ lines for the S5, and whilst similar in approach is VERY different in places due to the hardware differences.

    As I said in the release notes I really need access to an S5 and the D2 & S8 are my priority unless otherwise motivated. I see the logic behind your requests, and the second in your list is on my to-do list anyway :)
     
    Zuletzt bearbeitet: 7. September 2018
  7. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    I'm not totally surprised about this issue... I spent literally days trying to get the code that automatically enables the filters on startup to work - ended up with different approaches for the D2 & S8 and having to use a timer that waits a bit before asking the controller to do certain things. The S8 with its in-built hardware was definitely working differently...

    1. Can you confirm if you are using macOS or Windows and the Traktor version is as I specified?

    2. Try changing the enableFilterAtStart preference from true to false - that should at least make the mixer controls on the hardware work again. I did experience similar during development. If this works then I can try guiding you to a full solution.
     
  8. ErikMinekus

    ErikMinekus NI Product Owner

    Beiträge:
    966
    Dimastii the filter mapping for the S5 and S8 changed in Traktor 2.11.3, so you'll need to update Traktor to get the filters to work.
     
    • Like Like x 1
  9. Jike

    Jike NI Product Owner

    Beiträge:
    103
    I'll take a look at your code and try to guess how can we acces to Traktor's functionalities using qml...

    I think that NI should have separated the screens managment and the mapping : qml for screens and standard NI's control mapping for the rest...

    That can be done with a firmware upgrade. Xmas is comming... Hope...

    Thanks again for all of your work and replies.
     
  10. Jike

    Jike NI Product Owner

    Beiträge:
    103
    Found how to use flux with one finger instead of a two hands shift + encoder push to activate or deactivate loop mode :
    https://www.native-instruments.com/...tton-to-activate-deactivate-loop-mode.335649/
     
    Zuletzt bearbeitet: 10. September 2018
    • Like Like x 1
  11. Dimastii

    Dimastii New Member

    Beiträge:
    21
    Yes, I did not have an update installed! Now everything is different! very good mod!
     
  12. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    Thanks for the update and thanks to ErikMinekus for the reminder of the filter API call change. I should have more faith in my code (that statement will bite me I'm sure). Updated the release notes above and PDF to be a bit explicit about Traktor version).
     
  13. dj harwey

    dj harwey New Member

    Beiträge:
    2
    when will the TP3 update be?
     
  14. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    Soon!

    I've been working on a major update which I'll release on TP 2.11.3 first then TP 3 a few days after. I included quite a lot of documentation last time and updating that needs to happen before the TP 3 release.

    Deck management:
    - of particular interest to D2 users is I have worked out how to get the screen split to work A-B and C-D rather than A-C and B-D :)

    - I've updated my take on screen mods to:
    -- occupy less space but display even more data and waveform
    -- display track title & artist & release (preference) & comment (preference) in scrollable area to allow rest of deck header to be used elsewhere
    -- sliders for volume and key (full desk display only) in addition to high, mid, low & filter
    -- deck load (A B C D) and FX unit assignment (1 2 3 4) permanently displayed on full deck display
    -- darker design/square buttons (a nod to TP3)
    -- a 32 beat phrase display (rather than 4 beats). When a deck is the master tempo decks that are syncing with it are notified when they are synced at 4-8-16 or 32 beat intervals

    In the browser:
    - I've implemented a better page up/down using the (up to 128 tracks at a time which appears to be a limit) MIDI buttons 2 & 3 (1 remains as sort and 4 as preview)
    - achieved home & end via repeated page ups/downs via SHIFT MIDI buttons 2 & 3.
    - scrolling folder and track names to make longer data readable
    - added sort by Release

    Loop move functions:
    - customisable via work with Jike
    - using SHIFT LOOP PADS 5-8 to provide further loop move functions via suggestion by Adriano Nadalin

    General:
    - preference to allow fix for NI bug where only 4 beats per bar are displayed
    - DECK + MIDI buttons 1-4 will enable/disable keylock for decks A-D (basically DECK button can be used as a secondary SHIFT button; I did the same for the BACK button in the last release so have capacity to implement lots more functions...)

    TP3:
    - support for new mixer FX selection

    I've been working on allowing the hotcue type to be changeable but may leave for next release.

    I'll post some updated photos over the weekend whilst trying to complete the mods
     
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  15. dj harwey

    dj harwey New Member

    Beiträge:
    2

    THANK YOU :)
     
  16. Dimastii

    Dimastii New Member

    Beiträge:
    21
    in TP3, the bit grid was in bold every 4 bits, is it possible to do the same on the controller?
     
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  17. Nick Moon

    Nick Moon NI Product Owner

    Beiträge:
    162
    I was thinking about that when I looked at the TP3 demo. I think the answer is, no unless NI provide that in the waveform graphic data they pass to the controller... it’s one I’ll add to the list of queries I plan to send to NI about the future plans for maintaining the D2/S5/S8 controllers
     
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  18. Casper²

    Casper² New Member

    Beiträge:
    7
    Nice work with that mods; I'll give it a shot :)
     
  19. Jike

    Jike NI Product Owner

    Beiträge:
    103
    Good luck !! They are deaf... lol
     
  20. Dimastii

    Dimastii New Member

    Beiträge:
    21
    Nick
    Did you find a solution with changing the FX filter on s8 to TP3?
     
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