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from hardware modulars, to reactor.

Discussion in 'REAKTOR' started by peppe from sweden, Jan 22, 2021.

  1. peppe from sweden

    peppe from sweden New Member

    Messages:
    9
    Hello, I´m Peppe from Sweden. I have been looking at MAX for a while but ut´s too much math for me.
    I have some questions. In MAx and on hardware modules it´s possible to get audible clicks from event-producing devices.
    Is this possible in max? I love the MAX click and used it much time in percussion patches.
    I can set up a voice with an OSC, filter, and an envelope. But in most cases that click is too long than the clisk you get from a, in the modular world, event processor.
    Mabey Reakors click is not audible out of the box but it may be converted to something you can hear?
    So I´m thinking hard to buy this system audible clicks or not. I bet Reaktors envelopes a racer fast and can be used for my kind of click music also. But there is a big difference between a very short click produced by an easy synth patch where envelope decay is set to superfast, and a click produced from a click producing module. Using clicks and microsounds is where I work.
    Second question. I don't know how many modules there are in Reaktor so is there a serach engine somewhere where I can read and learn what they do? Or is it built in the Reaktor application?
    Last question. Setting up a rtyhm-patch with swing is not a big deal right? I mean there are ways to get swing to your music? Mabey even a swing module?
    I like how it looks on the macrolevel. VERY much as a modular system!
    And price is just right to.
    Hope to get the answers that I need
     
  2. Moujik

    Moujik NI Product Owner

    Messages:
    1,761
  3. peppe from sweden

    peppe from sweden New Member

    Messages:
    9
    thanks. I did not find a way in the manual to get a click-sound from trigs. one way would be to set up a sample player with the type of click I want, MAX/MSP click is the type I want, but it could be done from trigs within reaktor right? Thanks once again
     
  4. ANDREW221231

    ANDREW221231 NI Product Owner

    Messages:
    875
    yeah, i'm confident it can make any kind of click you want. it would be worth doing some archeology in the user library, seem to remember a certain upload that would smooth out the clicks from a quantized fader and apply a completely smooth control to its destination. you could open that up and salvage the clicks that he was just tossing away

    there are event signals as well as audio signals. most of the clicking people fought through the years was from event signals, but also there is no artificial lower limit on how fast you can make an envelope trigger.

    reaktor comes with fully capable library that will allow you to do pretty much whatever you need, but also there is the nearly 20 year old User Library, an almost bottomless repository of user created uploads, and there is a lot of weird stuff in there. i say jump ship we'd be happy to have you
     
  5. colB

    colB NI Product Owner

    Messages:
    3,969
    It is very easy to build a module to generate clicks. various different ways to achieve this.

    In terms of using the event system to produce clicks, that's not necessarily possible without some processing, because all events have some value attached, and after the first one, if you don't reset the 'receiver' to some other value, the following events will not make a sound due to being the same value as the last event to arrive...

    Also have to be wary of the fact that some events might be carrying large values so not wise to send them directly to audio outputs.

    You could create/use some sort of flip flop, or just build a click generator... or build/use an envelope with a very short attack and decay.

    lots of options - here's a very simple one:
    clicky.PNG

    Any input event will be turned into a 1, then that goes into a feedback based decay envelope with a very short decay.
    ...you could parameterise the decay coefficient (0.9) to make the decay longer or shorter, or turn the constant 1 into a volume parameter, whatever...