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Kore 2 and Osx Mojave

Discussion in 'KORE' started by thusis, Sep 24, 2018.

  1. thusis

    thusis NI Product Owner

    Messages:
    176
    Hello everybody,

    Mojave is out today, so what does Kore 2 with it? Is it still running? Who's the early adopter?

    Since High Sierra it seems needed that probably SIP must be disabled, as i read in the Kore 2 and High Sierra Thread.

    Best Regards

    Samuel
     
  2. Kymeia

    Kymeia NI Product Owner

    Messages:
    6,268
    Since Sierra actually it needs SIP disabled
     
  3. clauder

    clauder NI Product Owner

    Messages:
    48
    i tried to open Kore yesterday and it worked in standalone mode but it crashed in Logic x each time i tried to open it.
    What is SIP ? and how do i access it? i'm on apple High Sierra.
    Thank you
     
  4. EvilDragon

    EvilDragon Well-Known Member

    Messages:
    19,938
  5. clauder

    clauder NI Product Owner

    Messages:
    48
  6. Kymeia

    Kymeia NI Product Owner

    Messages:
    6,268
    SIP only needs disabling for the hardware to run - the software itself works fine for me on Sierra, including in Logic.
     
    • Like Like x 1
  7. thusis

    thusis NI Product Owner

    Messages:
    176
    Kore 2 runs still fine in Mojave 10.14.2 on my hackintosh sip disabled. The Controller i dont know i run it trhough komplete kontrol, so good news:)
     
  8. r stevenson

    r stevenson NI Product Owner

    Messages:
    14
    Hi - I am having trouble getting some of the sounds to work in Kore 2. Best of Massive is working, the Kore 2 factory content is, but the Spectral expansion Acoustic Refractions, Paranormal Spectrums are not. Even loading the .ksd directly into Kore from the Libraries folder they are contained in just is getting them to load.

    I really need to get Kore 2 going - it's in most of my projects.