1. IMPORTANT:
    We launched a new online community and this space is now closed. This community will be available as a read-only resources until further notice.
    JOIN US HERE

KORE patches

Discussion in 'KORE' started by Kymeia, 8/6/06.

  1. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
  2. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
  3. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    templates and patches for audiodamage effects...
     

    Attached Files:

  4. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    as well as effects by overtone and TDR, and the good ones that can be found in the plug&mix bundle...
     

    Attached Files:

  5. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    a few updates - either fixes, improvements, or I found ways to map some switches. more updates may come...

    From now on, all our fine templates use buttons for the selector switches whenever it's possible and makes sense in the context of the page (other buttons already in a page have priority over the possibility of having switches - if there's no room, the selector has to be on a knob, finely tuned as usual of course).
     

    Attached Files:

    • Like Like x 1
  6. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    And now here's AD's Tattoo, this one feels right at home...

    A gargantuan new template of an unprecedented scale (with reaktor involved!) is coming up for Nerve as soon as the next update hits and I get the new CCs I need to complete it. I'll have to make a video to show that one off.

    Earlier this year I was damn sure I had found a way to reliably send audio from one Kore to another and also enable side-chaining in plugins, but it's too unstable and glitchy, and ultimately not worth making templates with. Shame.
     

    Attached Files:

  7. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    Strobe 2 is here!

    I'm trying to convince FXpansion that they need to allow automation of Voice count and Unison, but if it doesn't happen, this is as good as it's gonna get. If they do add that, there's room for those 2 in the Osc Mod and Sub Osc/Ramp pages...
    Transmod system and variable FX are not Korable as is usually the case... other than that, flawless control, very immersive, love this instrument.

    Cypher 2 template will be up as soon as it's released!
     

    Attached Files:

    • Like Like x 1
  8. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    Major optimization of Lush-101. Now with less pages and tons of switches!

    Also the same NF BusDriver template posted earlier on KVR - the world's first glimpse into the Era of Switches

    Switches are a little bit of a hack, and it won't show your selection with a light on the controller, but this slight shortcoming is far outweighed by the raw satisfaction of selecting your stuff with buttons. It sure beats trying to make it feel right on a knob, that's for certain.

    @nativeinstruments it's very easy, I'll show you how to drastically improve your NKS templates by having switches on your Komplete Kontr- oh. Never mind.
     

    Attached Files:

    Last edited: 19/6/16
  9. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    Yes I always use the buttons on Kore for bipolar switches, Komplete really should have had buttons too.

    Keep up the good work, I just got Strobe 2 myself so you saved me a job.
     
  10. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    Do some of your templates have multi-switches mapped to buttons? Haven't come across any
    I'm under the belief that I came up with this little concept but maybe not :p

    My take on Monark - trimmed down to 4 pages - multi-switches for the filter and legato
     

    Attached Files:

    Last edited: 19/6/16
  11. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    The following are template/patches for the Variety of Sound effects that run in Kore 64-bit using the jBridge wrapper (with manual bridging). Kore or your host needs to run in administrator mode or the GUI won't show up.
     

    Attached Files:

  12. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    and last but not least, the latest version of Xfer OTT
     

    Attached Files:

  13. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    Ah I see what you mean now, that's interesting. I use buttons for bipolar switches but switches where there are more than 2 states I've always found if you learn them it tends to jump from the first to last state but misses the ones in the middle (so for eg the Monark Filter type switch has 4 states but learning just jumps from MM straight to BP and back so you can't select the LP2 or LP1 - so I did assign that to a knob). So how have you managed that? I might go back and refine some of my own templates.

    Edit OK I see the range assign button enables that - at least for Monark - interesting, I didn't find it worked that well but maybe it does at least for some things. Thanks for showing that it works well in some cases. Must use more.
     
    Last edited: 19/6/16
  14. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    we have the guy who decided to include the Trigger mode on the buttons to thank for that. whoever you are, cheers bro.
    you divide the 0 to 100 range by how many positions the selector has, so for monark's filter we have 4 switches so 0, 33, 66 and 100. one trigger for each of these values.
    then it's all about making sure you don't map it upside down, cause that's annoying.
     
    Last edited: 19/6/16
  15. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    OK cool - that's a different approach, just managed to do the same with the 5 mode filter switch in my Arturia Arp template without dividing up numbers - if you use the range assign button before clicking learn, then the trick is to turn off learn between button states so learn is picking up the not the movement between the switches but just the relative position of the button states.

    Anyway isn't it amazing how brilliantly thought out Kore is, after all these years still things to learn? With Reaktor it's NI's crowning achievement.
     
    Last edited: 19/6/16
  16. oodoodsiin

    oodoodsiin NI Product Owner

    Messages:
    113
    oh, nice one, this could be a bit more convenient yes.

    indeed, Kore was clearly the unique product of a collaboration between some of the most brilliant minds in synthesis and sound design. a grand achievement, one which won't be outdone anytime soon it seems. I'm just glad that the x64 architecture will probably still be usable in 15 years. hopefully the vst2 format keeps being supported for a good while longer.

    so, did you make a new template for Spire 1.1? I'll have to demo that one eventually, see what the fuss is about
     
  17. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    Actually now I've played around with it I like the numerical approach better - they both achieve the same thing but yours is a bit easier.

    Just remade my Arp template using this and will do the rest that way too - might save some pages or make things fit better on one page.

    Spire - not yet it's on my todo list but the first one took me ages and I was bummed I had to do it all again just because of a stupid development decision (I also wanted to wait to see if they would reverse it)
     
  18. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    Redone my Arturia templates - sometimes the range assign method does work better as with the Arturia ones I found sometimes the numerical order of multi switches was not logical (eg in the Synclavier the Poly/Mono mode switches are 25 - 50 - 100 - 75)

    In a few cases I have also left multis mapped to knobs where if I had made them buttons it would have ended up with more user pages, not less. I think reducing number of pages and overall clarity of the interface is the priority.
     
  19. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268
    Might as well do Spire 1.1. while I'm at it
     
  20. Kymeia

    Kymeia NI Product Owner

    Messages:
    6.268