1. IMPORTANT:
    We launched a new online community and this space is now closed. This community will be available as a read-only resources until further notice.
    JOIN US HERE

KSP integration with Kontakt + Maschine Controller

Discussion in 'Feature Request Archive' started by Zurie, Mar 2, 2009.

Thread Status:
Not open for further replies.
  1. Zurie

    Zurie Forum Member

    Messages:
    30
    When I am using maschine as a Midi controller with Kontakt 3 - I would like a way to activate the lights on the maschine?

    Right now I have a key that is latch enabled, but when you press the key on maschine it triggers the sample in Kontakt3 but it does not stay "lit" up. It would be amazing if you could allow Kontakt to have protocol call inside KSP to the maschine specifically to activate the lights? like activate_pad(1,1) or whatever. Since there is no way to control the lights turning on and off I have to rely on Kontakt3 to tell me what samples are currently activated or no with UI buttons. My solution is to unlatch the samples and just manually hold them down (keeping the lights on) but totally defeating the purpose of latch.

    if keys that are latched in kontakt lit up the maschine it would be amazing. whether its natively supported or only through the Kontakt Scripting engine.
     
Thread Status:
Not open for further replies.