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maschine studio needs audio tracks

Discussion in 'Feature Request Archive' started by xbass247, Aug 16, 2014.

  1. xbass247

    xbass247 New Member

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    11
    I love useing maschine studio has a standalone opération ,and i try avoiding a daw has much has possible,i wish native instruments would give us audio tracks for vocals etc ,love mashine that much its made me hate my main daw cubase ,i just want too use maschine studio on its own
     
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  2. kcearl

    kcearl NI Product Owner

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    1,710
    it needs to direct its users to the proper sub forums first :)
     
    • Dislike Dislike x 1
  3. Mr36

    Mr36 NI Product Owner

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    8,454
    Have you tried recording vocals etc. with Maschine?
     
    • Dislike Dislike x 1
  4. xbass247

    xbass247 New Member

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    11
    Yes I do it all the time, the thing I hate is long vocals, you have 8bar max and free mode in sampler but I just hate choping vocals in scenes, some time it sounds fine sometimes it doesn't, then I have load up cubase and it's back too the mouse and keyboard, I'm really fed up with cubase , been useing forever, but now I just want too do everything in mashine studio, cubase can kill creativity
     
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  5. xbass247

    xbass247 New Member

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    11
    If mashine add audio tracks, me my slef would be happy with 12,that's all I want in mashine studio audio tracks so if Im working wiv vocals I can over lap them over scenes, I don't mind the scene mode, they don't need too Change that, but they do need too audio vocals tracks but not has scenes, when I was on my mk1 with 1.8, I fort this where they was going with mashine studio, so upgraded, brought the studio which I'm very happy with, but if they added decated audio tracks for vocals with no scenes for audio then, it would b for me mashine all the way, p.s I make jungle music, Google xbass and kingting records,
     
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  6. Mr36

    Mr36 NI Product Owner

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    8,454
    I do understand what you're saying and what many other users are saying about this. However, I'd actually prefer for NI to give us audio tracks in a more "Maschine-like" way instead of just tacking on traditional DAW-like audio tracks. They at least must be fully controllable and editable from the controllers. Note that plural too. Not just the Studio.

    Dealing with it as it is for vocals and other overlapping type audio, though, I combat it by either increasing the sampler's release so that the sample can continue to play past a Scene or simply use one-shots. I personally like the alternative approach to tracking vocals and instruments using a sampler, especially the ease of recording multiple takes etc. with the controller and then being free to play them all as instruments and do things that would not typically come naturally in a DAW with normal audio tracks or which would take a lot of work.
    Don't get me wrong, there's plenty of room for improvement and as I already use Maschine for doing these tasks, no-one wants to see these improvements more than me. Just done right. (And how I want. :p)
     
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  7. Mr36

    Mr36 NI Product Owner

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    8,454
    This is the way I'd like to see it:
    (Originally posted I originally posted this in a discussion thread about DAW features in Maschine and then another FR thread about audio tracks.)
    I'm not a +100000000001 for traditional linear audio tracks because I'd like development in other areas first and I actually quite like the alternative method of recording "real" instruments in Maschine (if I want traditional linear recording, I'll use REAPER with its takes and comping), but the above would be a very happy medium. Essentially, it's something that provides the necessary features, but retains Maschine ethos and aesthetic.
     
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  8. m:t:c

    m:t:c NI Product Owner

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    166
    If NI is able to pull audio tracks off, i'll be getting the studio immediately.
     
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  9. Parbo

    Parbo New Member

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    20
    The OP is 100% correct. Vocals doesn't work as easy in a loop environment, especially singing, since the phrases more often than not xtend beyond the end of a bar. It is therefore difficult to gracefully cut & slice.

    I'm new to Maschine, and it is perfect for loop based track building.

    And like the OP I would love to do everything inside of Maschine instead switching Daws.
     
    • Like Like x 1
  10. prohomeless

    prohomeless New Member

    Messages:
    8
    If a vocal tracks were implemented into Maschine, the vocal compression options should also be available, or other vocal effects similar to Ozone's Nectar. And actually, many artists overlay multiple vocal tracks these days, so actually multiple vocal tracks would be good.

    That way I could craft a beat, and then rap right into Maschine, and have a completed Hip Hop track. However, still need to master. So if we could get mastering tools in there too, we'd have a full production studio, better than the Roland MV-8800.
     
    • Like Like x 1
  11. demoniqus

    demoniqus NI Product Owner

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    210
  12. 2046

    2046 NI Product Owner

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    117
    Everybody wants it ;)
    But I think If NI will come with something it would not be a hacked secondary vocal line or anything like that.
    If they make something it will be something they can keep progressing.
    I think it is hard question that touches the core of the Maschine software completely based on scenes as they are now.
    I don't think the vocals or anything like that has to be treated differently than the rest..as people will not use it for vocals only but use it for all things they want to be running thru.... it would not makes sense to build such add-on and will be a complete brainfuck for programmers to keep this twofold system going. If they do it.. there will be tons of new request what we wanted to be able to do.. editing.. automation,...etc... They would be crazy to implement it.
    My prognosis is.. if they ever make something going off the "grid" then the whole machine will be different from the scratch, more like we are used to in DAW. .. look on Ableton.. they had a same problem when they started to make their software and the only thing they come up is really two completely different approaches and editing ways.. There is no way how to run vocal line along the live scenes like you/we want from Maschine either. For such cases you have to use the track layout and think about your work that way.
    I think NI tries to go it's own way and not to build another Ableton.. it takes a time till they figure out new unique way how to achieve it.
    These approaches are sooo different from each other and I personally cannot think of anything inbetween.
     
    • Like Like x 1
  13. Hexspa

    Hexspa NI Product Owner

    Messages:
    34
    I record audio into Ableton but would like to record into Maschine. It can be implemented by "record-arming" Sounds (pads. They turn red and flash when armed, then solid red when recording.) and tracking takes into each pad. 16 pads in a group=16 takes. More than necessary. You could then comp those takes in an edit mode down to one Sound. To edit a comp simply adjust start and end points of each take (Sound) then, once edited, do a multiple select and perform a "join clips" command. A simple toggle in the Group Channel Properties to turn "audio mode" on (to differentiate from standard MIDI-based operation) and you're g2g. Seems easy enough.

    edit: reviewing my imagined workflow it looks just like Sampling mode plus a "non-destructive multiple Sound join" function. Even if the start and end points of the edited comps had to be "quantized" in order to result in a usable result, once all the comps are in one Sound you can have a "crossfade mode" where you make fine-level crossfades and changes to individual start and end locations.

    post edit: OR you could select a take then go into an "arrange mode" where you actually place the selected clip/sound into a sample-based arrange panel. The grid could be ghosted on screen and you can move your clip/sound/edited take over a quantized grid or go free mode like OPT-drag in a standard DAW.
     
    Last edited: Nov 11, 2014
  14. tattootroy

    tattootroy NI Product Owner

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    77
  15. AntonA1

    AntonA1 NI Product Owner

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    1,735
    Different tools for different jobs...other daws have been refining audio tracks, take folders etc. for years. I just don't see Maschine catching up anytime soon or ever being on the same level and so at this point I prefer to use the right tool for the right job and bring it back into machine as audio. And that's where I believe add on / parallel audio tracks would be useful. You bring in your finished audio track (or record it in Maschine if you prefer) and have it running the length of the track, or in Scenes, or however you like. It's called creative freedom. Mind you I'm talking about production here. For live, I'm not sure how it would work to be honest.
     
  16. granmah

    granmah NI Product Owner

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    151
    This would be just perfect. Nothing too complicated (not DAW style), just something simple like the audio tracks on the MPC 2500

    +1
     
  17. Louis~

    Louis~ Member

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    220
    ++1
    This would be the ideal setup. Personally, I think it will evolve to this, it's just a matter of time which couldn't come soon enough!
    I really wouldn't care how it was implemented. I love working in Maschine and am totally open to new ways of working. Opening and closing DAWs is becoming a pain in the butt. How nice it would be to sit in front of Machine, construct your tune and then throw a vocal (audio track) on top. Done! Good bye external DAWs..
     
  18. Don't Quixote

    Don't Quixote New Member

    Messages:
    3
    +1
    Audio tracks would give the users a real production freedom.
    I love working in Maschine stand-alone. Having two programs running
    is just distracting for me, I like to keep things simple.
    NI, please consider giving your customers this addition :)
     
    Last edited: Jul 6, 2015
  19. dysanfel

    dysanfel NI Product Owner

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    124
    Maschine software seem to be the worst of both worlds, a bad sequencer and it does not play nice with DAW. It is terrible for composing as you cannot write midi in your daw without sacrificing groups and the ability to change kits because Maschine does not remember you MIDI settings. And, you cannot do audio in Maschine, so using it as a DAW is out of the question. On top of that the way that scenes are arranged in Maschine is subpar to DAW in flexiablity. For example of I want to have a 1 beat pause at the end of a clip, in Live I just copy/paste the clip and slide the clip back one beat. In Maschine I have to create 2 separate clips to do the same thing. Also, if I have one track that is 8 bars long and another track that is 2 bars long, why can't I remove or edit one of the 4 clip...say clip 3? Maschine is a work flow killer. Maybe one day I will actually be able to use it as a drum machine plugin like AD2, and use it as a synth host as well as I love the 8 knobs.
     
    Last edited: Jul 5, 2015
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  20. AntonA1

    AntonA1 NI Product Owner

    Messages:
    1,735
    There's no doubt it's a pain...especially for anyone used to a real DAW. The advantage of course, is the physical muscle memory provided by the controller. As noted a million times over here on the forum, its greatest strength (limiting coherent editing sections to Scenes), is also its greatest weakness. I doubt that will change anytime soon judging by the pace of development and their stated indifference to creating a DAW like environment, but supplementary audio tracks will surely be added (one day).
     
    Last edited: Jul 6, 2015