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Massive X clicking

Discussion in 'MASSIVE + MASSIVE X' started by Splicer, Aug 24, 2021.

  1. Splicer

    Splicer New Member

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    14
    This issue has been plaguing me since I obtained the plugin. At first I thought it was the filter but it doesn't seem related to that. Basically I get clicks, seemingly at random. It's not long release times causing clicky voice stealing because it happens on short release times too even with polyphony set to maximum. Then I thought it might be the Reset OSC option in Engine Setup, because sometimes when I select either Freerun or Resetall the clicking disappears (as is the case with the patch in the 2nd audio example below), but then on other patches it's the other way round - Freerun causes clicks and goes away when I select either of the other two.

    So basically I just can't narrow it down. Does anyone else have this issue or any idea what to try? I'm using FL Studio and already tried the fixed buffer sizes option but it makes no difference.

    Example 1: https://voca.ro/1kepErx7rJF4
    Example 2: https://voca.ro/1hBccUcO6I5w
     
  2. Uwe303

    Uwe303 Well-Known Member

    Messages:
    6,942
    Have you tried to use just a bit of attack or use a low pass? Maybe you can send the preset or tell what preset it is

    Uwe
     
  3. Splicer

    Splicer New Member

    Messages:
    14
    It's not the attack and it's not the filter.
     
  4. Uwe303

    Uwe303 Well-Known Member

    Messages:
    6,942
    So you set a low pass at the end of the chain and it's clicking anyway?

    Uwe
     
  5. Splicer

    Splicer New Member

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    14
    Uwe, a low pass filter is not the solution to this problem.
     
  6. Splicer

    Splicer New Member

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    14
    Try this preset as an example. On the voice page the default engine setup is Freerun. You hear the click when playing. Click is present also when selecting Reset OSC. Select Reset All and the click is gone, but now it has the characteristic retrigger sound and the preset is no longer the same. Maybe this can give some insight as to what is happening.
     

    Attached Files:

  7. Uwe303

    Uwe303 Well-Known Member

    Messages:
    6,942
    I will check that

    Uwe
     
  8. chk071

    chk071 NI Product Owner

    Messages:
    180
    Massive X is one of the less clicky synths really.

    Personally, I think people should embrace the transient clicks. It's a sign that the envelopes are fast enough for nice snappy sounds. It plain sucks, if synths don't click at all, and you can't work around it. On the other hand, it's easy to work around clicky transients. Just dial in some attack, or change the slope of the attack stage's curve (in Massive X, that'd be the "Shape" knobs over the Attack parameter in the envelope sections. +100% will probably prevent the clicks already).
     
  9. Uwe303

    Uwe303 Well-Known Member

    Messages:
    6,942
    Correct, i see it the same way.

    Uwe
     
  10. Splicer

    Splicer New Member

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    14
    I'm not going to 'embrace' an obvious fault which is nothing to do with snappy envelopes, and no-one with functioning ears who listened to the examples I posted would mistake them for character or 'nice snappy sounds'.

    I would rather this thread wasn't filled with dismissive 'I don't see what the fuss is about' trolling or pointless suggestions which I've already stated do not work, so please take them elsewhere, thank you.
     
  11. EvilDragon

    EvilDragon Well-Known Member

    Messages:
    19,938
    The cause of clicks is Reset button being enabled in Env 2. That means envelope resets from 0 on every new gate, which produces discontinuities in the audio signal.
     
  12. Splicer

    Splicer New Member

    Messages:
    14
    Cheers EvilDragon. That reduces it somewhat in the example patch I uploaded above. But to get rid of it entirely I have to select Reset All in Engine Setup. Unfortunately that creates a tiny but noticeable lag in between notes, plus the added retrigger characteristics.

    Check the patch below. Long release times. Play some chord progressions and soon you hear the clicks. You'll notice that the gate reset is already off. Now, if I change the Engine Setup to Freerun or Reset All the clicks will go, whereas Freerun was still causing clicks in the first patch I uploaded.

    So it seems kind of random as to what causes it and what fixes it, but Reset All always fixes it. I don't experience this kind of clicking in any of my other VSTs.
     

    Attached Files:

  13. EvilDragon

    EvilDragon Well-Known Member

    Messages:
    19,938
    At least you have options to deal with it. There's probably a very good reason why the click is there (myriad of possibilities why, combination of modules used etc.), and it definitely looks like it's by design.

    For that second patch there I'd argue freerun sounds better anyways.