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morphing like in Alchemy

Dieses Thema im Forum "Feature Suggestions" wurde erstellt von nielsdolieslager, 11. Juli 2011.

  1. nielsdolieslager

    nielsdolieslager NI Product Owner

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    2.122
    or Kore :)

    Someone already suggested it. I'd like to see it in all synths.
     
  2. clementshawes

    clementshawes Forum Member

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    515
    Please move along, there's nothing to see here...
     
    Zuletzt bearbeitet: 12. Juli 2011
  3. sampleconstruct

    sampleconstruct NI Product Owner

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    1.188
    Hey, this is the Absynth Forum, please don't carry the whole Maschine versus Kore discussion here as well, I'm tired of reading all of this...:)
     
  4. 33tetragammon

    33tetragammon NI Product Owner

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    i totally agree with you!

    and to the op :
    i don't know how well you know Absynth, but morphing parameters is already possible in it when you use the insane envelopes. it's just different from the way Alchemy does it.
     
  5. nielsdolieslager

    nielsdolieslager NI Product Owner

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    yeah, I haven't succeeded in morphing through "snapshots". Can you do that? How?
     
  6. 33tetragammon

    33tetragammon NI Product Owner

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    let me see, how can i explain this in a easy way......
    there's different ways to do that :

    1)
    assign multiple different parameters to Absynth's macro controls, and set intensity, lag and normal or inverse behaviour. this works well if you want linear curves. for any other type of curve, look at #2.

    2)
    in the patch window, right-click any parameter, and choose 'create a new envelope' at the bottom of the menu. choose your envelope type, and draw your curves.

    now, the nifty thing about Absynth's envelopes is that you can modulate any individual breakpoint's 'time' and 'amp' with any macro control you choose, and also with things like velocity, modwheel and even aftertouch, as well as channel volume and pan lr and pan fb. plus the ability to have an envelope lfo with individual 'depth' and 'speed' settings for every single breakpoint.

    and don't forget that you can save any envelope as a template for future use, as well as any module in the patch window (complete with envelopes).

    3)
    following on #2, let's not forget the master adsr: you can link any envelope breakpoint to any master adsr control, with...yes, again...individual 'time' and 'amp' settings for each breakpoint.
    if you don't want certain envelopes to be linked to the master adsr, just use the 'clear adsr' command from the envelope windows 'transform' menu.

    anything is possible with those envelopes, from wavesequencing (using the 'sample jump' envelope type) to stepsequencing individual drumhits to amazing soundscapes etc.....



    check out some of the Absynth 5 factory presets that Simon Stockhausen made. some of those actually use the morphing with envelopes.
    Biomechanoid also has some very, very interesting patches using this (close to the point of envelope modulation insanity imo....and that's actually a good thing. i learned lots by looking at those, scratching my head and wondering : 'how the.... did he do that?).
     
  7. clementshawes

    clementshawes Forum Member

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    515
    Hey guys - apologies for the Maschine/Kore blurb, I fully appreciate your sentiment.
     
  8. nielsdolieslager

    nielsdolieslager NI Product Owner

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    Thanks for explaining this, Absynth is truly awesome :)

    It doesn't look like the same thing though. This way you have to calculate what settings to use to reach a certain "snapshot", right? In Alchemy and Kore you can save the snapshots in a morphing pad so you get from saved sound 1 to saved sound 2-8.
    ---
    I didn't mean to start about it. I must admit the discontinuation triggered it though ;)
     
  9. Kymeia

    Kymeia NI Product Owner

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    6.268
    I think realtime morphng - perhaps populated by the mutations feature (as in the Nord G2 Modular) - would be a good addition to Absynth. Using envelopes is also great but it is not the same as what you can do in Kore and Alchemy and it does make sense to look at how the features that enhanced Absynth and other NI synths in Kore could be transplanted back into the original synth since Kore is not being developed further. If you look at the Kore Absynth expansions such as Spectral Expansion or Absynth Twilights the realtime morphing really adds a great performance element to what is already a very dynamic synth.
     
  10. 33tetragammon

    33tetragammon NI Product Owner

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    273
    it's basically the same kind of thing imo, it just looks different (and can be more time consuming to set up).
    that being said, and following on Kymeia's response, it would be awesome (and timesaving when creating sounds) if N.I. decided to add some type of morphing like he described.
     
  11. sampleconstruct

    sampleconstruct NI Product Owner

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    1.188
    I don't get why so many users want all VIs to become alike, please add something like this in so and so and please add something like that synth has in so and so. Why? If you want crossfade or real morphing a la Alchemy just use Alchemy, if you want features unique to Absynth (and there are many), use Absynth, if there is something in Zebra that can't be achieved with any other synth just use Zebra and don't try to make any other synth become like Zebra. I just don't get it....

    Alchemy's modulation possibilities are pretty much untouchable, any developer trying to copy these features could only loose - time, money, prestige and eventually users. So please NI just focus on developing Absynth further or maintaining it for many years to come at the least...
     
  12. nielsdolieslager

    nielsdolieslager NI Product Owner

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    I am part of these many users because I'm just a composer. I studied electronic composition with Gilius van Bergeijk at the conservatory but I just can't get the hang of sound design and synth programming. I use patches like I use classical instruments. If I hear a patch that's close, it's difficult for me to tweak it until it suits me. I would rather morph between sound variations to find exactly what I'm looking for and then start composing/arranging.

    You say: use Alchemy. I just never heard sounds as wonderful as the patches people like you and Savage make for Absynth: it is like a continuous stream of new instruments. I downloaded the Alchemy player and one soundpack and must respectfully refuse. Absynth is what I like. Not to say that I wouldn't like sound variation morphing added to FM8 and Massive as well, for the same reason.

    Are VIs meant for the experts or also for people who just want to use the sounds with minimum tweaking? Please don't look down on preset users :)
     
  13. Ronny Bangsund

    Ronny Bangsund NI Product Owner

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    413
    What people are asking for is more of an interface thing - ease of use. Each synth still has its own approach to making the sounds, so they'll still have unique sounds for the most part, unless the programmers followed EXACTLY the same formulae in the same places, and chained every component the same way. And had the same number of modulations along the way etc.

    So copying good bits from some other synth's interface is good, in my opinion :)
     
  14. sampleconstruct

    sampleconstruct NI Product Owner

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    1.188
    You got me totally wrong, I don't look down on preset users at all, I only use my own sounds for composing but in fact I'm making a smaller part of my living by supplying preset users with new sounds for all sorts of VIs and Samplers on my website patchpool
    Absynth has 16 Macros - if they're all assigned in a patch, the sound tweaking possibilities are huge, it's not as easy as in Alchemy where you pre-program snapshots and then morph between them, some users especially like the "in-between-states" of a preset and crazy stuff can happen there. But in Absynth I can also assign numerous parameters to a single fader, so moving that one Macro can drastically morph the sound as well, it just looks differently and less "slick" than the Snapshot morphing in Alchemy. Although I actually often prefer to automate the x/y-pads and Performance Controllers in Alchemy as the results are more controllable/forseeable.
    Regarding your experience with Alchemy player: please have a listen to some of the demos linked below - I'm just in the final stages for my new Alchemy Bank comprising 128x8 sounds and I just can't imagine that this synth is not made for you...

    Alchemistry Beyond

    Alchemistry

    And thank's for the comment about my Absynth sounds, feedback like that means a lot to me :)

    Simon
     
  15. nielsdolieslager

    nielsdolieslager NI Product Owner

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    Wow, that does sound awesome. Does it work in the Alchemy Player as well?

    My remark was more like adding to a rhetorical question because ease of use is important. I know you make/sell presets so you're not against us :)
     
  16. sampleconstruct

    sampleconstruct NI Product Owner

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    1.188
    No, unfortunately the player only works with Banks released by Camel Audio, it's more a legitimate marketing tool to sell their sounds to mere preset users....