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Smooth Overlap Granular Synthesis

Dieses Thema im Forum "Feature Suggestions" wurde erstellt von dynamicell, 30. Dezember 2007.

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  1. dynamicell

    dynamicell NI Product Owner

    Beiträge:
    4
    There is an IRCAM max/msp external called SOGS~ that has the smoothest granular algorythm Ive ever heard in my life. It would be amazing if NI could license this or create something similar so that absynth could have smoother granular, as everything else in the sound engine is so incredibly smooth, and the granular at this point can be rather chopy even at the highest grain setting, it would provide for much more integrated granular sound design at a quality that will blend more with the other synthesis types.

    Also I agree with the copying files post, I think there should be an option to save your samples with the patch so that you don't loose them when you move your patches, they have this in reaktor.

    Multisampling could also be kindof cool, akin to kontakt and reaktor mappings.
     
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