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The Path to the 9th Dimension - Strange Attractors

Discussion in 'REAKTOR' started by Cal Scott, Aug 9, 2017.

  1. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    this is a really early reference to chaos!

    cool story... the East had much wisdom...shame we lost the plot
     
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  2. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    i updated the 4D block - the latest one has 4 maps now - same link as before

    they are x-faded: 2 Chens + 1 Deng + 1 Lorenz

    i scaled most of the parameters quite well, but a few need refined.
    this is very chaotic - hyperchaotic territory, so some combinations may explode the maps -
    keep volumes low in case....

    thanks to Hetrick for some macros from the EuroReakt.

    ..and not least to Franz Baureis -a true Hero of the Chaos Universe, who spent 10 years implementing these Attractor Maps.

    Oh ....thats awesome you have a structure Jim, i can try a staged version using this next!
     
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  3. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    The artwork is great, but it is too low rez for an album cover...

    the next album sounds a bit like this---The Hudon Emperor

    it is a 1 minute raw excert.. the recorded output is taken auto-generated by a new Chaos Band (DualPaths II) that were jamming out while i painted the kitchen the last weekend...thats multi-tasking!

    still have a few more chaos gen outputs to check through, and some vox, + maybe a wang on the guitar.
     
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  4. Paule

    Paule NI Product Owner

    Messages:
    7,555
  5. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
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  6. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    thanks Paule... thats very rez good now... maybe its a good title aswell? 'The 9th Dimensional Chaos Matrix'
     
  7. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    the next 4D version has probabilty added aswell... it starting to get quite cool already.... can't wait build an ensemble and then prepare to enter the 5th Dimension!
     
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  8. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    No! its not possible!! keep the ideas + vids rolling...
    i'll listen to any of your ideas Jim.. if they are in my league i can try to build!
     
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  9. Paule

    Paule NI Product Owner

    Messages:
    7,555
    I set from second BentoBox tri a connection to mod B on 4th dim
    upload_2017-8-12_0-24-51.png
    and use the mod faders a lot in your snaps
     
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  10. Paule

    Paule NI Product Owner

    Messages:
    7,555
    No - because a matrix is no chaos. It's predictable.
    What's about 'The 9th Dimensional Hundun (or Hungdung)'?
     
  11. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    yeah, you are right 'Matrix' is so yesterday,
    but - The 9th Dimensional HungDung - has a very cool vibe to it!
     
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  12. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    I did check GO competition out last year Sedol vs the A.I.
    ...but definitly a GO noob here... i could probably be more useful in a few months after i check it out the game in more detail... (and eat maths for breakfast.
    it does sound a very interesting ensemble idea... i guess it would be a bit like Cologu's Ant sequencer, but follow the moves of the game?

    do you think could this GOGOD database could be entered into Reaktor and used?
     
  13. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    Just take a moment to try relate art to Reaktor, cause without realising it...that staged map feature in the 4D block is really starting to make a move into the sort of terrirory of how the fractal art programs function, they can generate really complex art due to the staged layering of multi-maps

    The 4D staged block implementation is just a very basic form, but identical in concept.... the good news is, i can use some of the same ways fractal programs manipulate multimaps in Blocks... but not only that... these fractal softwares are all limited... there is one experimental version i know that can take up to 8 maps slots, but its not stable.. 6 is the max!

    in Reaktor there would be no limits... you could have in theory a map combiner/decombiner type ensemble that could load that whole Strange Attractor collection 170+ maps plus variation and have, all these always available as the library of possibiliites, from which any could be added, subtract, and duplicated, multiplied, offset from any number of others.. and in any order...this cooking now!!
     
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  14. Brett Lavallee

    Brett Lavallee NI Product Owner

    Messages:
    1,024
    I'd like a chess sequencer personally. There is a button for each type of piece, pressing them would determine the sequencers actions.

    If you press a pawn it will change the sequence up an octave and either up or down one semitones. If you press a rook it can move by either octaves or semitones. If you press a bishop it moves by octaves and semitones equally. Queen would be total random, king would be a random by 1 step, etc...
     
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  15. Paule

    Paule NI Product Owner

    Messages:
    7,555
    I'm on testing 4D-Attractors Petrzela and Roessler in Pandoro 17. Roessler mod A to D in audio morph and Petrzela mod Tiny X/Y. Both instead of random noise. I can use from arachnauts tool box macro all except of Qi-Du-Chen-Chen-Yuan. Here is the dt with 0.0001 to small and Pandoro tend to crash down or stand still after a while running. The cpu usage is a bit higher than the randoms x4. Axis by Brett is on heavyly swirling in snap aerophone from bank 2. Es rappelt in der Kiste. A tomtom solo on KORG instrument!

    Pandoro 17 is in the U/L now 2017-08-14
     
    Last edited: Aug 14, 2017
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  16. Paule

    Paule NI Product Owner

    Messages:
    7,555
    Cal another cover for you is in the GUI link: 4D-cover stoney
     
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  17. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    nice sound and rythms! can't find the cover!

    just a little something for the sane amongst us.... ECO SNARE GEN
     
    Last edited: Aug 15, 2017
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  18. Cal Scott

    Cal Scott NI Product Owner

    Messages:
    907
    Dune habitats provide niches for highly specialized plants and animals, including numerous rare species and some endangered species. Due to widespread billionaire expansion, dunes face destruction through land development and golfcourse usages.

    I have a great idea... why don't we all ignore scienctists,,,and watch our planet die before our very eyes.... and nobody does nothing!!!
     
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  19. Paule

    Paule NI Product Owner

    Messages:
    7,555
    Last edited: Aug 15, 2017
  20. Paule

    Paule NI Product Owner

    Messages:
    7,555
    is this a link - if yes it has no function