LA RÉALISATION DE SCARBEE FUNK GUITARIST

En coulisses avec l'équipe SCARBEE

THOMAS SKARBYE - SPÉCIALISTE DU SAMPLING

Thomas Skarbye est un spécialiste du sampling originaire du Danemark. Les produits qu'il conçoit pour NATIVE INSTRUMENTS se démarquent systématiquement par leur caractère novateur et authentique. Son perfectionnisme quasi-maladif lui a assuré une excellente réputation dans le milieu.

À propos de SCARBEE FUNK GUITARIST :
« This project was like nothing else we've ever made - it's like 10 times everything else. I mean, we actually built a sequencer - with artificial intelligence - inside Kontakt!! How crazy is that? We put so many smart rules into SFG to make it sound perfect. Occasionally I had to take a few hours off and go for a walk in the country - it was on these « relaxing » walks that I often came up with ideas for new features or solutions. »

SOREN REIFF - GUITARISTE

Soren Reiff est non seulement directeur musical pour la télévision danoise et artiste solo, mais aussi un guitariste de session très prisé. Il a travaillé avec des artistes internationaux de haut rang, notamment David Sanborn, Chaka Khan, Mark King, Robert Palmer, Tower of Power, Randy Crawford, Paul Young et Thoots Thielemanns.

À propos de SCARBEE FUNK GUITARIST :
« I've always felt I was in good shape and had fine guitar chops, but these recordings were so hard physically - I've never done anything like it. At times I had to get massages several times a week so my back, shoulders, hands and arms didn't get damaged. Sometimes we even forgot to eat because we were all so engaged in the process! But we also laughed a lot. »

NILS LIBERG - SCRIPT

Nils Liberg - le génie auteur du script de SCARBEE - a collaboré avec Thomas Skarbye sur de nombreux instruments samplés, notamment SCARBEE FUNK GUITARIST, ALICIA’S KEYS et SCARBEE MM BASS.

À propos de SCARBEE FUNK GUITARIST :
« Without any hesitation, I can say that this is the biggest and most complex project I have been involved in. The spreadsheets that Thomas and Sören used to describe chords and sample data contained tens of thousands of manual entries. The user-interface was a challenge and required a lot of new elements that are not natively supported by Kontakt - a mini-sequencer, tab controls, listboxes, and modal dialog boxes."

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