Visualising Audio and LFOs (The Morphing Mandala Machine)
-Press play (the sequencer must run)
-Feed the Ensemble with Audio (Drumloops, instrument loops. loops with short silence passages have most impact)
-Enjoy lots of Snapshots (just feature testing/showcase, you can easily see how Goldcap evolved through the versions, while new features were added)
-prefer high sampling rates ! everything is designed for 96kHz now. i can`t test 192kHz anymore... the results of 48, 96 and 192khz are quite different, because the samplingrate is basicly your pen. higher sampling rates can "write" more continous lines on higher frequencies.
so if a snapshot has too much or too less going on, adjust the sampling rate or in some cases adjusting the amount of scope copies helps too :)
switching from view A to view B and vice versa alters the experience as well. some presets are looking better on the small screen, some look better on panel B.
So what is it doing?
Audiofiles, some Library LFOs and a EnvFollower are acting on each other while creating a X and Y output. These are routed through some effects into a 16-XY-scope-matrix generating visual (morphing) patterns.
Quad-LFO 1+2 are generating the base X and Y. Both are working like this:
-Lfo A and B of Lfo 1 +2 are generating the X output. you can crossfade between them manually (Knob XF A/B) or choose Lfo C crossfading between the outputs of Lfo A+B .
-Lfo D can modulate the phase of Lfo A in beat-sync mode. in addition they can modulate the clipper and the scope delay time
-Each LFO1 and 2 contains some math options and a modulateable delay
-the 4 Lfo inside one Lfo combination can generate some nice patterns and could be interesting for Blocks user and bitwig modulations because the output of the lfos are happening at full audiorate.
LFO 3+4 are mainly made for modulating the speed of LFO 1+2 (creating more variation), but they contain a lot more modulation destinations. for example: while LFO1+2 can generate a circle, Lfo3+4 can move this circle in circles (>x/y offset, both sine with same freq, one of them +0.25 phase) or "pump" the screen (>X/Y-Vol, >Zoom).
The X/Y-stream is created now and routed through > FreqShift1 > Stereoizer > AxisSwap > FreqShift2 > AMP (controlled by LFO 3/4) > Clipper > ScreenRotation > Injector >ScopeMatrixSplit> 16X/Y-input-Rotation > OfflineDetector > 16-On/Off Matrix > DampingMacros>X/Y-Scopes
-here is the single X/Y-stream splitted into 16 streams, while each stream can be modulated repetive in Volume (Zoom) and Delay generating depth into your creation.
-you can freely choose which X/Y input is routed into which X/Y scope output. this can be done separatly for X and Y for creating detailed folded depth patterns
-a rotation knob and modulation input for rotating all inputs (outputs) incl. crossfade seamingless at once. this happens separat and in conjuction with X/Y single selections.
-LFO 5 + 6 are connected to the X/Y-Matrix-Rotation
in rare cases it can happen to switch off a single scope stream (x OR y), which would result in Stripes on the screen. we dont want them, they are eliminated. there is nothing you can do about :P
16 X/Y On/Off Matrix
-Simply switch on/off each scope. very powerful in conjuction with damping-modes.
Damping modes/Scope Speed (Fade Time):
576 scopes with different settings. 16 scopes are grouped in stacked macros. Easy to use. if not enough or too much is happening on the screen, these options help a lot to adjust the finaly experience.
Have fun exploring stacked visual waves
thanks to Stephen Lovesey for the Stereoizer block
thanks to Roy for the Attractors
-Audio-outputs for all LFOs (using with Blocks/bitwig/reason)
-rotate screen (LFO 5 + EnvFollower)
-Delay for zoom scopes
-frequency shifter (LFO5)
-rewritten parts of the mix section
-reworked all snapshots and added some more
-cleaned up the main section
-some new snaps
-included Bitwig Example for using goldcap as modulator in bitwig
- added another frequency shifter before Stereoizer
- X and Y have some outputs too now
- 60 new snapshots
-LFOs reworked, free mode up to 20khz
-Frequency shifter reworked, up to 20khz
-Frequency shifter has some multiplitakors for fine tuning
-you can enter now values for LFO frequency in free mode and Freqshifters frequencies by double click
-main display resized to 512x512 (much clearer!)
-all displays have now selectable speed
-mixer for X and Y
-tons of new snapshots (bank5 nearly full)
- 576 scopes grouped in stacked macros with each 16 scopes for easy switching damping and fade times on the fly
- each scope can be muted (scope 1 = main scope -> redundant buttons)
- all 16 scopes have a 16 input / 16 output routing matrix with fadeable rotation macro for X and Y axis (modulatable)
- Lfo 6+7 for rotating X and Y scope inputs (and injecting)
- cleaned up gui
- new injection mode (injecting audio/lfos in correct angles)
- clipping macro
- lots of new modulations
- some bugfixes
- new screen rotation algo based on sinus and cosinus (button: Old/New)
- enjoy snap banks 6-7. some real cool new snaps happened while testing all the new scope damping modes and other new features/modulations
- bank 8 tutorial (all made for the small scope on panel A).
- cleaned up all snapshot banks
- more (tutorial) snapshots
- scope delay times can now be edited and modulated separatly for x and y
- fixed the missing phase on LFO free mode, so i had to rework all snapshots
- live beat slicing (autogate>sample&hold>LFO5/6)
-roundabout 1.5 banks of new snaps, some are tutorial snaps again
-everything is designed for 96kHz use with Panel A (small screen), maybe 192kHz gives a even better experience on Panel B? try please, if you can
-included Vers.1.5b (for Bitwig) archive
-added Frequency shifter 3+4
-x and y got their own frequency shifter
- 100+ new snapshots
again without roys attractors
roundabout 100 new snaps in the instrument
catched some realy beauties
just go backwards through the snaps
Sneak preview 3.9g:
(contains 3.6b which is the last goldcap version incl 50 new snaps)
i`ve dropped Colin Browns Polychrom Driver into goldcap (Thanks a lot Colin!)
and then i`ve dropped the Syprograph LFOs into Goldcap
they work nice, but all snapshots are gone...
overall... i am thinking about going back to an older save.
so grab this version.
i had to delete a lot of stuff being able to drive it again at 192kHZ (only 8 scopes left).
48, 96 and 192 kHz are 3 totally different experiences.
sometimes less is more.
(i highly recommend to check all snaps in 48, 96 and 192kHz)
and as beautiful as it is... i need to rework colins driver or build my own. his driver is optimized to draw continous lines with the -5 mode. but i would like to draw between the sampling rate like in goldcap rotations. with 16 multidisplays or differently organized. we will see.
in between, have fun with a raw draft of SpyroCap Polychrom, driving colins polychrom display on the edges.
all snaps were made on the small screen view a