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Block - Manual Gates 1.1

Controller-to-Gate interface

(6 Votes)
1.1 (Updated 3 years ago)
332.4kB
October 14, 2015
Reaktor 6
Blocks User Blocks

DESCRIPTION

1.1: Buttons set to "Always Active," so lights work even before an output is connected. Thanks to Daniel Ramm for the fix.

Another Block in Michael Hetrick's "Euro Reakt" series!

This Block was designed to assist with the connection of MIDI controllers to Blocks that depend on Gates or Triggers, but lack their own MIDI controls. It is also useful as a centerpiece in large patches, where all important gate controls can be reduced to one panel.

There are three different types of gate controls on here:
GATE - Only stays positive as long as the button is held down.
TOG - Toggle. Goes positive on the first positive event, and stays positive until the next positive event.
TRIG - Trigger. Reduces positive events of any lengths to positive events with lengths of only 1 ms.

To connect these buttons to your MIDI controller, simply right-click on any button, select MIDI/OSC learn, and then touch a button on your MIDI controller.

NOTE: The TOG controls use an internal flip-flop to maintain their state. If your MIDI Controller has an optional toggle state for its buttons, turn it off for expected behavior.

COMMENTS  (2)

Michael Hetrick
3 years ago
Great, thanks Daniel! I will look into implementing that fix. Also, as a heads up to everyone, I'm working on adding manual gates to all of my gated Blocks. I've already upgraded the Probability Block (due to other issues with it), but I'm adding the buttons to Boolean Logic, Flip Flop, and ASR as well. I'm not adding them to the A/D and D/A converters, as that would confuse their general use purpose.
Daniel Ramm
3 years ago
Hi Michael! Thanks for your block works. Regarding the lights: the multi picture and XY modules can be set to always active in their properties ... if you do this for the ones in the "unigate 1" lamp macro, all the other lamps become active too. cheers
now