WaveBox inside Motor Beat
Now, just some snaps for Colugo's cool wavetable gen
Ver2: My first-try blocks ensemble got fixed, kindly, by Malte—thanks! So, this version is just the snaps from the first one, slightly tweaked inside the fixed version, available at the link Malte provides in the comments. In the folder are also three samples from the NanoWave factory map to try these out with, including the one I made the snaps using, 3Steps4. Enjoy!
So, this WaveBox marvel arrived and I'd never done anything with blocks besides load up existing racks, factory and UL, but this was all by itself. Hmmm…
OK, I guessed it wouldn't be too challenging to just swap it in for some other OSC in an existing factory example…and it really wasn't, once I found a suitable beginner's rig: Motor Beat. And of course I loved the WaveBox, as I generally do all wavetable devices, so it makes sense that it would be a wavetable block that finally inspired me to dig into the guts of a block-based ensemble. Thank you, Colugo!
So, this is what I came up with, along with adding another LFO when I bogged down trying to figure out how to make the best of what was already there without messing it up in the process. I tried a variety of samples, too, of course, settling on one from the Factory map that comes with NanoWave for this upload—but obviously trying lots of different samples is what it's all about, but more fun with more snaps already there, or at least that's the logic behind this upload/project. So, off to make some snaps, and then to massage the existing modwheel assignment going to many of the B mod slots in Motor Beat…so, every snap has that function included here as well.
I'd love to see how anybody else has integrated WaveBox into an ensemble!