Stereo Tape Delay
Stereo Delay with Tape Simulation
Stereo Delay that combines two independent Delays with Tape Simulation, Delay independent Decay Times, subtle Control of very long Delays, a Ducker for even more Feedback Control and a Sweeping Filter
I have used a previous Version of this for many years, and I still like playing around with its long kinda "spacy" Delays, so I tidied it up a bit and here it is. Have Fun!
V1.1: Ducking is not event-based anymore.