Damage
by Native Instruments
EPIC REDEFINED
- 30+ GB with 700+ loops, 500+ one-shots, 58 kits
- Streamlined workflow for supercharged creativity
- Create stings and trailers at the touch of a key
THE SOUND OF DAMAGE
DAMAGE gives you 30 GB of drama, fusing industrial sounds and orchestral drums into a devastating electro-acoustic barrage. Percussive Kits provide more than 200 deeply sampled percussion sources, and over 500 single-shot elements, recorded in up to seven velocity layers and with up to nine round-robins per drum.
Over 700 beat-sliced loops come as menu-style loop suites or as single loops for detailed tweaking. Even the most complex sounds are instantly usable, and it's all in hair-raising, big-screen quality.
PERMISSION TO PUNISH
DAMAGE integrates seamlessly with your DAW, with a compelling workflow to hotwire your creativity. The spectacular user interface was specifically designed with the composer and sound designer in mind. Tempo sync is automatic, and exporting a loop's MIDI data to your sequencer is simply drag-and-drop.
Get results fast with integrated keyswitches for playing effects and remixing loops on the fly, and create instant trailers with the unique 'Damage Hits'. Then dial up the 'Punish' knob to pile on the pressure.
ABOUT HEAVYOCITY
Heavyocity is Dave Fraser, Neil Goldberg, and Ari Winters — experienced composers and sound designers from the forefront of commercial music production. Their approach is simple: design cutting edge, inspiring instruments and sounds that supercharge creativity. Heavyocity spent nearly two years creating DAMAGE – fortunately, no one was injured.
Read the story behind the DAMAGE.
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
INSTRUMENT DETAILS
The sound of DAMAGE comes from loops, kits, and effects. All loops and kits are designed for seamless layering and maximum flexibility, and loosely classified in four styles: Epic Organic, Epic Tech, Industrial and Mangled Pop. Take a tour of DAMAGE in the tutorial video.
[play type="video" url="https://www.youtube.com/watch?v=U-EQ1DwIQE0" label="Interface tutorial"]
LOOPS
DAMAGE provides Loop Menus and Single Loops. The Loop Menus are matched loops, mapped intelligently across the keyboard, for quickly creating tempo-synced grooves. Mix and match loops across different styles to create unique, layered rhythms.
Single Loop presets combine detailed control and intuitive playability — tweak level, pan and tuning for each slice, and use key-triggers to randomize, freeze, drop or reverse slices in real-time.
KITS
DAMAGE offers 58 multi-sampled drum kits, constructed from more than 200 deeply sampled percussion sources and over 500 individual single shot elements. These hybrid kits combine percussion instruments and sampled objects to devastating effect, injecting power and personality into any production.
The unique 'Damage Hits' consist of layered impacts and tails that can be controlled independently via the modwheel. Perfect for stings and transitions.
EFFECTS
Three levels of effects are intrinsically bound to the loops and kits — apply effects globally, trigger performance effects or tweak individual sounds:
Master Effects control distortion, reverb, delay, drive and more.
Trigger FX (pictured here) are switchable real-time effects with incredible scope for intuitive, creative sound-mangling.
The EQ and filters provide simple but effective fine-tuning per drum, and presiding over everything is the Punish knob, for signature drive and character — just dial-in the heat as required.
SOUND SOURCES
For DAMAGE, Heavyocity recorded traditional percussion, premium snares and toms, and an assortment of wooden and metal objects. Then they set out to capture more obscure sound sources, including exploding cars, cranes, a junkyard, a dumpster, and large objects dropped from great heights.
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
BEHIND THE DAMAGE
The Heavyocity team talk about DAMAGE in their own words...
THE ROAD TO DAMAGE
"Our goal was to break new ground by combining traditional drums with found-sounds to create a unique sonic blend. In our journey to capture an eclectic mix of percussive instruments, we decided early on that recording sources in multiple locations with different configurations would give DAMAGE the depth we were looking for.
We captured sound sources at Heavyocity’s studio in New York, Prism Sound Studios ‘The Church’ in Boston, Skyline Studios’ A Room in Manhattan, a junkyard in Connecticut and other locations."
Take a look behind the scenes in the 'Behind The Damage' video.
TWO YEARS OF DETAIL
"Over the course of two years, we captured in-depth recordings of unique percussion. Over 26,500 samples were recorded at 96 kHz, 24-bit (all meticulously downsampled to 44.1 kHz 24-bit) using state of the art equipment, including SSL and Neve large format consoles, API, Wunder, Neve and Avalon Mic pre/EQs, and AKG, Mojave, Sennheiser, Lawson and Neumann Microphones.
A large part of DAMAGE’s deeply-sampled material consists of ensemble-style recordings. We captured these ensembles so they would deliver detailed performance dynamics (most with 9 round robins and 6 velocities) and a wide range of impact."
DELIBERATE DESTRUCTION
"Staying true to the Heavyocity sound, we injected a darker, more aggressive side to DAMAGE (thus its name). We created high-impact one-shot hits by layering processed sounds, EQed with a $h!t-Ton of bottom.
One real standout kit is the signature ‘DAMAGE Hits’, providing devastating cinematic hits with unnerving tonal pads controlled with the mod wheel."
PROCESSING DAMAGE
"Manipulating the source material once it was captured was an equally important part of developing DAMAGE’s unique sound.
With Heavyocity’s ‘Music-Meets-Sound Design’ approach, we’ve always used a lot of outboard gear, plug-ins and layering of unconventional sounds to achieve inspiring sonic results."
DESIGNING THE USER INTERFACE
"The DAMAGE GUI (Graphical User Interface) was a challenge. It had to be intuitive and inspiring, and incorporate both the rhythmic suites (loops) and the percussive kits (multi-samples/one shots). Instead of a one-size-fits-all-approach, we created GUIs for each instrument type.
We wanted the interface to exude a gritty attitude, and make people want to get their hands on it. After months of brainstorming and many revisions, we found just the right balance between functionality, playability, and plenty of attitude."
DAMAGE EFFECTS
"DAMAGE provides simple, intuitive ways to alter the sounds without leaving the interface. You have control over EQ, Filter, Tuning, and a wide range of master effects (Distortion, Lofi, Reverb, Delay, Compression). In many of the percussive kits, you also have the ability to tune, filter, and equalize each drum individually.
In addition to the master controls and effects, every preset contains the signature Punish Knob. Combining saturation, distortion, compression, and limiting, the Punish Knob creates an effect that can be both musical and devastating."
“IT CAME FROM OVER THERE...”
"One key feature for the multi-mic kits is the ability to place the drums in the stereo field. The Stage tab, found in presets with deeply sampled percussion and cinematic single-shots, allows you to quickly and easily place a drum in 1 of the 35 positions on a ‘stage’.
Using the three Master Mixer faders, you can easily change the decay characteristics and balance of the close, room and hall mic positions. You can also solo and mute each mic position, or decrease the sample footprint by purging unused microphone positions."
CUSTOMIZING THE GROOVES
"With such a diverse collection of percussive loops, we wanted to provide a way to radically alter the grooves. The single loop ‘modifier’ controls allow you to reverse the order, stutter, skip, and randomize the playback of the loops’ slices on the fly. We actually exceeded our own expectations here — you can twist and reshape the loops into entirely different forms, making these little monsters your own.
You can change the tuning, level and pan of each slice. And for detailed rearrangement, just drag the loop’s MIDI data into your host sequencer."
TRIGGER FX 2.0
"With expanded control parameters, DAMAGE’s T-FX page builds on the successful ‘Trigger FX’ introduced in Evolve Mutations 2. Using your MIDI keyboard, you can add Punch, Phaser, Rotator, LoFi, Glitch FX, Pitch Sweeps, Filter Sweeps, and Delay to loops and single-shot drum kits, to mangle and tweak on the fly."
ARTISTS
What the pros say about DAMAGE
JAMES NEWTON HOWARD
"Heavyocity has created another amazing product with Damage, it's scary good."
James Newton Howard ("The Fugitive", "Pretty Woman", "The Sixth Sense", "The Dark Knight", "Salt", "I Am Legend", "Michael Clayton", "King Kong")
HARRY GREGSON WILLIAMS
"The boys at Heavyocity have come up with another blinder in Damage - top notch sounds and the smart & creative programming tools needed to manipulate them. Job done!"
Harry Gregson-Williams ("Cowboys & Aliens", "Unstoppable", "X-Men Origins: Wolverine")
BRIAN TYLER
"Damage is a great musical tool for those looking for ballsy percussive sounds that will add color and vibrance to their tracks. It has great sounds and an intuitive interface."
Brian Tyler ("Fast Five", "Battle: Los Angeles", "Eagle Eye", "Law Abiding Citizen", "Terra Nova" - nominated for Film Composer of the Year by the International Film Music Critics Association)
JOHN DEBNEY
"Damage does just that. It gives you wonderfully sampled and programmed percussion and lets you do some serious damage with it. Heavyocity has not only produced a superb library. But they have given the composer the creative freedom to make it their own. Nice work guys!"
John Debney ("Iron Man 2", "No Strings Attached", "Dream House", "Predators", "The Passion of The Christ")
JAVIER NAVARRETE
"Damage is amazing. It manages to push the high standards of the previous creations of the Heavyocity team. Damage has the trademark of the industry, but in a wider and more poignant scope. Great cinematic stuff, energetic, refreshing, and inventive. Thanks!"
Javier Navarrete ("Pan's Labyrinth", "The Warrior's Way", "Inkheart" - Oscar Nominated Composer)
RAMIN DJAWADI
"Heavyocity has raised the bar with Damage; the sounds, controls, and the programming of Damage are truly inspirational."
Ramin Djawadi ("Iron Man", "Clash of the Titans", "Game of Thrones", "Prison Break", "Fright Night")
JASON GRAVES
“Damage is everything a composer wishes for in a virtual instrument - outstanding sounds combined with instant gratification and ultimate customization. Heavyocity has an incredibly high bar for quality and you can hear it in every preset. Plus, the ability to tweak and mangle to my heart's content is invaluable! Damage just became my go-to source for cutting edge rhythmic sounds."
Jason Graves ("Dead Space", "F.E.A.R.", "Command and Conquer")
DAVID BUCKLEY
"The creative possibilities of this library really feels endless. The sound sources are well represented by both organic and processed elements. You will have certain expectations with a product called DAMAGE, and Heavyocity's new offering will shatter all of them."
David Buckley ("The Town", "The Good Wife", "The Forbidden Kingdom")
DAMIAN TAYLOR
"I like having a huge pallet of sounds to draw from, and Damage has extended mine further. It's not just a preset factory though, there's so many ways to mold or mangle the sounds into a shape that works. It might look like a big nasty noise machine, but it can be used to provide some subtle contrasts in an otherwise pretty setting too."
Damian Taylor (mixer/engineer/programmer/and more for Björk on her album 'Biophilia')
JOHN DIGWEED & NICK MUIR
"When we loaded up Damage, the sound quality of the samples took our breath away. It sounds absolutely awesome - huge!"
John Digweed & Nick Muir (Bedrock Records)
LIAM H (THE PRODIGY)
"I've always been a beats man and this percussion hits big and hard. The effects side of it, specifically the distortion is very special - it's the cinematic width and sound that makes it very different to anything else out there."
Liam H (The Prodigy)
CHASE & STATUS
"We were hoping that no one would find out about the new Damage pack from NI but the secret's out. Pure sickness from the best in the biz."
Chase & Status (BRIT Awards 2012 Nominees)
JOE TRAPANESE
"Within seconds of installing DAMAGE it became an essential part of my studio. It's unique tempo-synced loops and dynamic multi-sampled percussive instruments immediately inspired creation. DAMAGE feels neither old or new- it feels just right, like it has always belonged in my studio toolkit."
Joe Trapanese ("The Raid", collaborations with Daft Punk for "Tron: Legacy", M83, ...)
JORGE CORANTE
"For intense and aggressive percussive elements, DAMAGE is the perfect driving force to my musical compositions. I'm especially fond of the interface's intuitive yet robust and unlimited programmability. I've been a longtime Heavyocity user, and I'm awestruck at their ability to producte new groundbreaking sample libraries that never disappoint."
Jorge Corante (writer/producer for "The Town", "CSI: Miami", "Ninja Assassin", "Scary Movie 3")
CLAUDE SAMARD-POLIKAR
"I first used DAMAGE while composing the score for a major TV series. It helped me to develop fresh ideas in a quick, creative and intuitive way. Those inspiring textures pushed me into new territories and gave me the edge I was looking for. DAMAGE is very useful where epic, ballsy, energetic and organic sounds are required."
Claude Samard-Polikar (MD for Jean-Michel Jarre, producer for "Rayman Arena" video game, "Best Music" Awards for film music in "Bo Ba Bu" and "Christopher Roth")
PIETER A. SCHLOSSER
"Damage has become an integral part of my palette and it blends seamlessly regardless of the genre of music I'm working on. I was amazed at how versatile this library truly is! Not only in regards to sounds but also how you can manipulate and tweak them with their built in effects and EQ's and filters."
Pieter A. Schlosser ("Gears Of War 2+3", "Desperate Housewives", "The Lying
Game", "The Sims 3")
PRESS VIEWS
Reviews of DAMAGE
MUSIC TECH
"Easily the most powerful collection of cinematic percusison we've yet encountered. Damage certainly lives up to its name, and is the perfect means of scoring a modern FX-heavy soundtrack."
Choice Award!
Music Tech, UK, 12/2011
OHDRATDIGITAL
"Damage is a triple A instrument that uses Native Instrument's Kontakt player to house a massive soundbank of devastating percussion sounds that smash their way through your productions."
Ohdratdigital, UK, 12/2011
RESIDENT ADVISOR
"Damage is a bombastic library which will immediately be snapped up by sound designers and those working in composition for picture."
Resident Advisor, US, 11/2011
SOUNDSANDGEAR.COM
"If you're into movies/games, this is a no brainer. If you make any type of music that needs hard hitting, well recorded percussion, get this."
Soundsandgear.com, US, 11/2011
MACPROVIDEO.COM
"If you were to try to come up with the perfect tool for creating modern sounding, blockbuster style sound effects and beats, it would look an awful lot like Damage."
macProVideo.com, US, 11/2011
Damage
Playable instrument for breathtaking, epic cinematic percussion. Big drums plus edgy electronics, for modern soundtracks.
Download: available immediately
Damage at a glance
| For use with: | Free KONTAKT PLAYER or KONTAKT |
|---|---|
| Number of instruments | Rhythmic Suites includes 865 NKIs: 16 Loop Menus, 849 Single Loops Percussive Kits includes 58 NKIs: 13 Epic Organic Drums, 10 Ethnic Drums, 13 Metals, 9 Hybrid FX, 13 Damage Kits |
| Sound categories | Epic Cinematic, Epic Tech, Industrial Electronic and Mangled Pop |
| Size | 16 GB of samples (30 GB uncompressed), over 26,500 samples |
| System requirements: | Free KONTAKT PLAYER or KONTAKT. Please also see the KONTAKT PLAYER system requirements and the KONTAKT PLAYER FAQ. |
| User manual: | Download Manual |