DAMAGE
by Native Instruments
EPIC REDEFINED
- >30 Go avec >700 boucles, >500 one-shots, 58 kits
- Workflow rationalisé pour une créativité abondante
- Créez des stings et des bandes annonces avec une touche
LE SON DE DAMAGE
DAMAGE propose 30 Go de drame, fusionnant sons industriels et batteries d’orchestre en un déluge déchaîné de sonorités électro-acoustiques. Les kits de percussion offrent plus de 200 sources de percussions échantillonnées avec le plus grand soin, et plus de 500 coups seuls, enregistrés dans 7 couches de vélocité (maximum) et jusqu'à 9 allocations de voies par son.
Plus de 700 boucles tranchées par beat sont présentées par groupes ou isolées pour un ajustement détaillé. Même les sons les plus complexes sont instantanément utilisables, tout cela dans une qualité terrifiante et « grand écran ».
PERMIS DE PUNIR
DAMAGE s'intègre aisément à votre DAW, avec un workflow attirant pour faire propulser votre créativité. L'interface utilisateur spectaculaire a été spécialement pensée pour les compositeurs et sound designers. La synchro au tempo est automatique, et l'export des données MIDI d'une boucle s'effectue d'un simple glisser-déposer vers votre séquenceur.
Obtenez rapidement le son désiré grâce aux « keyswitches » intégrés pour jouer des effets et remixer des boucles à la volée, et créez instantanément des trailers avec l'unique « Damage Hits ». Ajustez ensuite le bouton « Punish » pour accentuer la pression.
À PROPOS DE HEAVYOCITY
Heavyocity c'est Dave Fraser, Neil Goldberg, et Ari Winters — compositeurs et sound designers expérimentés au premier rang de la production musicale commerciale. Leur approche est simple : concevoir des instruments et des sons inspirants et haut de gamme qui dynamisent la créativité. Heavyocity a passé près de deux ans à la création de DAMAGE – heureusement, personne n'a été blessé !
Lisez l'histoire derrière DAMAGE.
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
DÉTAILS DE L'INSTRUMENT
Le son de DAMAGE provient des boucles, des kits et des effets. Toutes les boucles et kits sont conçus pour une superposition sans peine et une flexibilité maximale et sont classés dans quatre styles généraux : Epic Organic, Epic Tech, Industrial et Mangled Pop. Visite guidée de DAMAGE dans le tutoriel vidéo.
[play type="video" url="https://www.youtube.com/watch?v=U-EQ1DwIQE0" label="Interface tutorial"]
LES BOUCLES
DAMAGE propose des ensembles de boucles (Loop Menus) et des boucles seules (Single Loops). Les « Loop Menus » sont des boucles prévues pour fonctionner ensemble, intelligemment réparties au clavier pour une création rapide de grooves synchronisés au tempo. Mélangez des boucles de styles différents pour créer des rythmes uniques et complexes.
Les presets « Single Loops » allient un contrôle détaillé et une jouabilité intuitive : ajustez le niveau, le pan et le tuning de chaque tranche, et utilisez les déclencheurs « key-triggers » pour renverser, rendre aléatoire ou geler les tranches, en temps réel.
LES KITS
DAMAGE offre 58 kits de percussions multi-échantillonnées, élaborés à partir de plus de 200 sources sonores méticuleusement enregistrées, et de plus de 500 sons seuls. Ces kits hybrides combinent des instruments de percussion et des objets échantillonnés, pour produire des effets dévastateurs, injectant puissance et personnalité à toute production.
Les « Damage Hits » uniques consistent en impacts et résonances superposés pouvant être contrôlés séparément au moyen de la molette de modulation. Parfait pour les attaques et les transitions.
EFFETS
Trois niveaux d'effets sont liés aux boucles et aux kits - appliquez les effets globalement, déclenchez des effets de performance ou ajustez les sons individuellement :
Les Master Effects contrôlent distorsion, réverbération, délai, saturation, et plus.
Trigger FX (voir image) sont des effets en temps réel pour une perspective incroyable de destruction de sons intuitive et créative.
EQ et filtres apportent réglages simples mais efficaces par batterie, officiant particulièrement via le bouton « Punish », pour une saturation distinctive et une couleur personnelle. réglez le thermostat à la chaleur désirée !
LES SOURCES SONORES
Pour DAMAGE, Heavyocity a tout d'abord enregistré des percussions traditionnelles, des caisses claires et des toms de première qualité, et un large assortiment d'objets en bois et en métal. Mais ils se sont ensuite orientés vers des sources sonores plus obscures, comme des explosions de voiture, des grues, une casse, une benne, et des chutes d'objets lourds depuis des hauteurs vertigineuses...
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
BEHIND THE DAMAGE
L'équipe de Heavyocity parle de DAMAGE dans ses propres mots...
LA ROUTE DE DAMAGE
"Our goal was to break new ground by combining traditional drums with found-sounds to create a unique sonic blend. In our journey to capture an eclectic mix of percussive instruments, we decided early on that recording sources in multiple locations with different configurations would give DAMAGE the depth we were looking for.
We captured sound sources at Heavyocity’s studio in New York, Prism Sound Studios ‘The Church’ in Boston, Skyline Studios’ A Room in Manhattan, a junkyard in Connecticut and other locations."
Jetez un coup d'œil sur les coulisses dans la vidéo 'Behind The Damage'.
DEUX ANNÉES DE DÉTAIL
"Over the course of two years, we captured in-depth recordings of unique percussion. Over 26,500 samples were recorded at 96 kHz, 24-bit (all meticulously downsampled to 44.1 kHz 24-bit) using state of the art equipment, including SSL and Neve large format consoles, API, Wunder, Neve and Avalon Mic pre/EQs, and AKG, Mojave, Sennheiser, Lawson and Neumann Microphones.
A large part of DAMAGE’s deeply-sampled material consists of ensemble-style recordings. We captured these ensembles so they would deliver detailed performance dynamics (most with 9 round robins and 6 velocities) and a wide range of impact."
DESTRUCTION DÉLIBÉRÉE
"Staying true to the Heavyocity sound, we injected a darker, more aggressive side to DAMAGE (thus its name). We created high-impact one-shot hits by layering processed sounds, EQed with a $h!t-Ton of bottom.
One real standout kit is the signature ‘DAMAGE Hits’, providing devastating cinematic hits with unnerving tonal pads controlled with the mod wheel."
UTILISER DAMAGE
"Manipulating the source material once it was captured was an equally important part of developing DAMAGE’s unique sound.
With Heavyocity’s ‘Music-Meets-Sound Design’ approach, we’ve always used a lot of outboard gear, plug-ins and layering of unconventional sounds to achieve inspiring sonic results."
DESSINER L'INTERFACE UTILISATEUR
"The DAMAGE GUI (Graphical User Interface) was a challenge. It had to be intuitive and inspiring, and incorporate both the rhythmic suites (loops) and the percussive kits (multi-samples/one shots). Instead of a one-size-fits-all-approach, we created GUIs for each instrument type.
We wanted the interface to exude a gritty attitude, and make people want to get their hands on it. After months of brainstorming and many revisions, we found just the right balance between functionality, playability, and plenty of attitude."
LES EFFETS DAMAGE
"DAMAGE provides simple, intuitive ways to alter the sounds without leaving the interface. You have control over EQ, Filter, Tuning, and a wide range of master effects (Distortion, Lofi, Reverb, Delay, Compression). In many of the percussive kits, you also have the ability to tune, filter, and equalize each drum individually.
In addition to the master controls and effects, every preset contains the signature Punish Knob. Combining saturation, distortion, compression, and limiting, the Punish Knob creates an effect that can be both musical and devastating."
“IT CAME FROM OVER THERE...”
"One key feature for the multi-mic kits is the ability to place the drums in the stereo field. The Stage tab, found in presets with deeply sampled percussion and cinematic single-shots, allows you to quickly and easily place a drum in 1 of the 35 positions on a ‘stage’.
Using the three Master Mixer faders, you can easily change the decay characteristics and balance of the close, room and hall mic positions. You can also solo and mute each mic position, or decrease the sample footprint by purging unused microphone positions."
PERSONNALISATION DES GROOVES
"With such a diverse collection of percussive loops, we wanted to provide a way to radically alter the grooves. The single loop ‘modifier’ controls allow you to reverse the order, stutter, skip, and randomize the playback of the loops’ slices on the fly. We actually exceeded our own expectations here — you can twist and reshape the loops into entirely different forms, making these little monsters your own.
You can change the tuning, level and pan of each slice. And for detailed rearrangement, just drag the loop’s MIDI data into your host sequencer."
TRIGGER FX 2.0
"With expanded control parameters, DAMAGE’s T-FX page builds on the successful ‘Trigger FX’ introduced in Evolve Mutations 2. Using your MIDI keyboard, you can add Punch, Phaser, Rotator, LoFi, Glitch FX, Pitch Sweeps, Filter Sweeps, and Delay to loops and single-shot drum kits, to mangle and tweak on the fly."
ARTISTES
What the pros say about DAMAGE
L'équipe de Heavyocity parle de DAMAGE dans ses propres mots...
JAMES NEWTON HOWARD
"Heavyocity has created another amazing product with Damage, it's scary good."
James Newton Howard ("The Fugitive", "Pretty Woman", "The Sixth Sense", "The Dark Knight", "Salt", "I Am Legend", "Michael Clayton", "King Kong")
HARRY GREGSON WILLIAMS
"The boys at Heavyocity have come up with another blinder in Damage - top notch sounds and the smart & creative programming tools needed to manipulate them. Job done!"
Harry Gregson-Williams ("Cowboys & Aliens", "Unstoppable", "X-Men Origins: Wolverine")
BRIAN TYLER
"Damage is a great musical tool for those looking for ballsy percussive sounds that will add color and vibrance to their tracks. It has great sounds and an intuitive interface."
Brian Tyler ("Fast Five", "Battle: Los Angeles", "Eagle Eye", "Law Abiding Citizen", "Terra Nova" - nominé pour le prix Film Composer of the Year par l'International Film Music Critics Association)
JOHN DEBNEY
"Damage does just that. It gives you wonderfully sampled and programmed percussion and lets you do some serious damage with it. Heavyocity has not only produced a superb library. But they have given the composer the creative freedom to make it their own. Nice work guys!"
John Debney ("Iron Man 2", "No Strings Attached", "Dream House", "Predators", "The Passion of The Christ")
JAVIER NAVARRETE
"Damage is amazing. It manages to push the high standards of the previous creations of the Heavyocity team. Damage has the trademark of the industry, but in a wider and more poignant scope. Great cinematic stuff, energetic, refreshing, and inventive. Thanks!"
Javier Navarrete ("Pan's Labyrinth", "The Warrior's Way", "Inkheart" - Compositeur nominé aux Oscar)
RAMIN DJAWADI
"Heavyocity has raised the bar with Damage; the sounds, controls, and the programming of Damage are truly inspirational."
Ramin Djawadi ("Iron Man", "Clash of the Titans", "Game of Thrones", "Prison Break", "Fright Night")
JASON GRAVES
“Damage is everything a composer wishes for in a virtual instrument - outstanding sounds combined with instant gratification and ultimate customization. Heavyocity has an incredibly high bar for quality and you can hear it in every preset. Plus, the ability to tweak and mangle to my heart's content is invaluable! Damage just became my go-to source for cutting edge rhythmic sounds."
Jason Graves ("Dead Space", "F.E.A.R.", "Command and Conquer")
DAVID BUCKLEY
"The creative possibilities of this library really feels endless. The sound sources are well represented by both organic and processed elements. You will have certain expectations with a product called DAMAGE, and Heavyocity's new offering will shatter all of them."
David Buckley ("The Town", "The Good Wife", "The Forbidden Kingdom")
DAMIAN TAYLOR
"I like having a huge pallet of sounds to draw from, and Damage has extended mine further. It's not just a preset factory though, there's so many ways to mold or mangle the sounds into a shape that works. It might look like a big nasty noise machine, but it can be used to provide some subtle contrasts in an otherwise pretty setting too."
Damian Taylor (mixeur/ingénieur/programmeur/et plus pour Björk sur son album 'Biophilia')
JOHN DIGWEED & NICK MUIR
"When we loaded up Damage, the sound quality of the samples took our breath away. It sounds absolutely awesome - huge!"
John Digweed & Nick Muir (Bedrock Records)
LIAM H (THE PRODIGY)
"I've always been a beats man and this percussion hits big and hard. The effects side of it, specifically the distortion is very special - it's the cinematic width and sound that makes it very different to anything else out there."
Liam H (The Prodigy)
CHASE & STATUS
"We were hoping that no one would find out about the new Damage pack from NI but the secret's out. Pure sickness from the best in the biz."
Chase & Status Nominés aux BRIT Awards 2012
JOE TRAPANESE
"Within seconds of installing DAMAGE it became an essential part of my studio. It's unique tempo-synced loops and dynamic multi-sampled percussive instruments immediately inspired creation. DAMAGE feels neither old or new- it feels just right, like it has always belonged in my studio toolkit."
Joe Trapanese ("The Raid", collaborations avec Daft Punk pour "Tron: Legacy", M83, ...)
JORGE CORANTE
"For intense and aggressive percussive elements, DAMAGE is the perfect driving force to my musical compositions. I'm especially fond of the interface's intuitive yet robust and unlimited programmability. I've been a longtime Heavyocity user, and I'm awestruck at their ability to producte new groundbreaking sample libraries that never disappoint."
Jorge Corante (auteur/producteur pour "The Town", "CSI: Miami", "Ninja Assassin", "Scary Movie 3")
CLAUDE SAMARD-POLIKAR
"I first used DAMAGE while composing the score for a major TV series. It helped me to develop fresh ideas in a quick, creative and intuitive way. Those inspiring textures pushed me into new territories and gave me the edge I was looking for. DAMAGE is very useful where epic, ballsy, energetic and organic sounds are required."
Claude Samard-Polikar (MD pour Jean-Michel Jarre, producteur pour le jeu vidéo "Rayman Arena", "Best Music" Awards pour musique des films "Bo Ba Bu" et "Christopher Roth")
PIETER A. SCHLOSSER
"Damage has become an integral part of my palette and it blends seamlessly regardless of the genre of music I'm working on. I was amazed at how versatile this library truly is! Not only in regards to sounds but also how you can manipulate and tweak them with their built in effects and EQ's and filters."
Pieter A. Schlosser ("Gears Of War 2+3", "Desperate Housewives", "The Lying
Game", "The Sims 3")
L'ACCUEIL DE LA PRESSE
Reviews of DAMAGE
MUSIC TECH
"Easily the most powerful collection of cinematic percusison we've yet encountered. Damage certainly lives up to its name, and is the perfect means of scoring a modern FX-heavy soundtrack."
Choice Award!
Music Tech, ROYAUME-UNI, 12/2011
OHDRATDIGITAL
"Damage is a triple A instrument that uses Native Instrument's Kontakt player to house a massive soundbank of devastating percussion sounds that smash their way through your productions."
Ohdratdigital, ROYAUME-UNI, 12/2011
RESIDENT ADVISOR
"Damage is a bombastic library which will immediately be snapped up by sound designers and those working in composition for picture."
Resident Advisor, ÉTATS-UNIS, 11/2011
SOUNDSANDGEAR.COM
"If you're into movies/games, this is a no brainer. If you make any type of music that needs hard hitting, well recorded percussion, get this."
Soundsandgear.com, ÉTATS-UNIS, 11/2011
MACPROVIDEO.COM
"If you were to try to come up with the perfect tool for creating modern sounding, blockbuster style sound effects and beats, it would look an awful lot like Damage."
macProVideo.com, ÉTATS-UNIS, 11/2011
DAMAGE
Instrument jouable pour des percussions cinématiques épiques. Grosses batteries + électro de pointe pour bandes-son modernes.
Download: available immediately
DAMAGE at a glance
| Compatible avec : | le KONTAKT PLAYER gratuit ou KONTAKT. |
|---|---|
| Nombre d'instruments | Rhythmic Suites inclut 865 NKI: 16 Menus boucles (Loop Menus), 849 boucles seules (Single Loops) 58 kits de percussions NKI : 13 batteries organiques épiques, 10 batteries ethnic, 13 métal, 9 effets hybrides, 13 Damage Kits |
| Catégories de son | Epic Cinematic, Epic Tech, Industrial Electronic et Mangled Pop |
| Taille | 16 Go de samples (30 Go décompressés), plus de 26.500 samples |
| Configuration système requise : | le KONTAKT PLAYER gratuit ou KONTAKT. Tu peux également consulter la configuration système requise pour KONTAKT PLAYER et la FAQ de KONTAKT PLAYER. |
| Manuel utilisateur: | Télécharger le manuel |