DAMAGE
by Native Instruments
EPIC REDEFINED
- 30+ GB mit 700+ Loops, 500+ One-Shots, 58 Kits
- Maximale Kreativität dank flüssigem Workflow
- Stings und Trailer mit nur wenigen Clicks
DER SOUND VON DAMAGE
DAMAGE liefert 30 GB Dramatik pur und bietet neben traditionellen Instrumenten auch komplex geschichtete Klänge, die außergewöhnliche Samples mit orchestralen Drums zu einem beeindruckenden elektroakustischen Sperrfeuer fusionieren. Die Percussion-Kits bestehen aus mehr als 200 detailgenau gesampelten Schlagwerk-Instrumenten und mehr als 500 Single-Shots, mit bis zu sieben Velocity-Layern und bis zu neun "round-robins" (alternierenden Samples) pro Trommel. Mehr als 700 bereits geslicete Loops stehen bereit - als Loop-Suites oder als Einzel-Loops zur detaillierten Editierung. Selbst die komplexesten Klänge sind ganz einfach handhabbar, und der Gesamtsound ist geradezu prädestiniert für die große Leinwand.
PERMISSION TO PUNISH
DAMAGE lässt sich nahtlos in Ihre DAW integrieren und bietet einen super-schnellen Workflow, der Ihre Kreativität beflügeln wird. Die ausgeklügelte Bedienoberfläche wurde für typische Arbeitsweisen bei Komposition und Sound-Design konzipiert. Die Temposynchronisierung erfolgt automatisch, und die MIDI-Slice-Daten eines Loops können bequem per Drag & Drop in Ihren Sequenzer exportiert werden, um die Loops individuell zu modifizieren.
Schnelle Ergebnisse erzielen Sie mit den einzigartigen 'Damage Hits' oder den Keyswitches – mit letzteren können Sie Effekte spielen und Loops on-the-fly remixen. Und mit dem "Punish"-Knopf geben Sie dem Sound stufenlos mehr Druck…
ÜBER HEAVYOCITY
Heavyocity sind Dave Fraser, Neil Goldberg und Ari Winters. Die erfahrenen Komponisten und Sounddesigner arbeiten seit vielen Jahren in der kommerziellen Musikproduktion. Ihre Philosophie ist einfach: Die Erschaffung außergewöhnlicher, inspirierender Instrumente und Sounds für die Extra-Portion Kreativität. Die Entwicklung von DAMAGE dauerte fast zwei Jahre – glücklicherweise wurde niemand verletzt.
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
DAMAGE DETAILS
Der Sound von DAMAGE basiert auf Loops, Kits und Effekten. Alle Loops liegen sowohl als gesamtes Ensemble vor, als auch zerlegt in die einzelnen Instrumente. Dabei sind sie so konzipiert, dass sie beliebig miteinander kombiniert werden können und so maximale Flexibilität bei einfacher Handhabung bieten. Loops und Kits sind in vier Kategorien aufgeteilt: "Epic Organic", "Epic Tech", "Industrial" und "Mangled Pop". Die Percussion-Kits bieten in Gruppen zusammengefasste one-shot Samples, die jeweils klanglich miteinander harmonieren. Erkunden Sie den Sound und die Bedienoberfläche von DAMAGE mit dem Tutorial Video.
[play type="video" url="https://www.youtube.com/watch?v=U-EQ1DwIQE0" label="Interface tutorial"]
LOOPS
DAMAGE liefert Loop-Suites und Einzel-Loops. Die Loop-Suites sind aufeinander abgestimmte, bereits intelligent auf das Keyboard gemappte Loops, mit denen sich sehr schnell temposynchrone Grooves erstellen lassen. Mixen Sie verschiedene Loops und kreieren Sie so einzigartige Rhythmus-Layer.
Die Einzel-Loop-Presets vereinen tiefgehende Editiermöglichkeiten und intuitive Spielbarkeit – für jedes Slice kann die Lautstärke, Panorama und die Tonhöhe beeinflusst werden. Per Tastendruck können auch einzelne Slices in Echtzeit manipuliert werden – 8 Effekte stehen zur Verfügung, darunter "randomize", "freeze", "drop" oder "reverse".
KITS
DAMAGE bietet 58 multigesampelte Drum-Kits, die aus mehr als 200 Percussion-Quellen und mehr als 500 einzelnen Single Shot-Elementen gesampelt wurden. Die Kits liegen als Ensembles von zusammenpassenden Instrumenten vor, und als so genannte Hybrid-Kits. Diese Hybrid-Kits vereinen Percussion-Instrumente, gesampelte Objekte und verheerende Effekte für maximale Power und Durchschlagskraft.
Mit den einzigartigen "Damage Hits" können Sie über das Modwheel unterschiedliche Layer eines Sounds abrufen und überblenden – perfekt zur akustischen Untermalung von dramatischen Übergängen und filmischen Höhepunkten.
EFFEKTE
Drei Effekt-Stufen sind mit den Loops und Kits verbunden – Effekte können global zugewiesen werden, Performance-Effekte lassen sich triggern und einzelne Sounds bearbeiten.
Die Master-Effekte steuern Distortion, Reverb, Delay, Drive und mehr.
Bei den Trigger FX handelt es sich um per Keyswitch aktivierbare Echtzeit-Effekte, die sehr gut für kreative Sound-Manipulationen geeignet sind.
EQ und Filter ermöglichen einfache aber effektive Feinabstimmungen für jeden Drum-Sound. Über allem thront für den Drive und Charakter aller Sounds der "Punish"-Knopf – mit dem je nach Bedarf einfach per Drehung die Intensität reguliert werden kann.
KLANGQUELLEN
Für DAMAGE nahm Heavyocity eine große Anzahl an traditioneller Percussion auf, die besten Snares und Toms, aber auch die Sounds etlicher Objekte aus Holz und Metall. Danach waren etwas ausgefallenere Klangquellen an der Reihe: explodierende Autos, Kräne, ein Schrottplatz, Abfallcontainer und verschiedene nicht gerade kleine Objekte, die aus großer Höhe herabstürzten.
[play type="video" url="https://www.youtube.com/watch?v=yw-VgIe1QlA" label="Behind the scenes"]
BEHIND THE DAMAGE
The Heavyocity team talk about DAMAGE in their own words...
THE ROAD TO DAMAGE
"Our goal was to break new ground by combining traditional drums with found-sounds to create a unique sonic blend. In our journey to capture an eclectic mix of percussive instruments, we decided early on that recording sources in multiple locations with different configurations would give DAMAGE the depth we were looking for.
We captured sound sources at Heavyocity’s studio in New York, Prism Sound Studios ‘The Church’ in Boston, Skyline Studios’ A Room in Manhattan, a junkyard in Connecticut and other locations."
Take a look behind the scenes in the 'Behind The Damage' video.
TWO YEARS OF DETAIL
"Over the course of two years, we captured in-depth recordings of unique percussion. Over 26,500 samples were recorded at 96 kHz, 24-bit (all meticulously downsampled to 44.1 kHz 24-bit) using state of the art equipment, including SSL and Neve large format consoles, API, Wunder, Neve and Avalon Mic pre/EQs, and AKG, Mojave, Sennheiser, Lawson and Neumann Microphones.
A large part of DAMAGE’s deeply-sampled material consists of ensemble-style recordings. We captured these ensembles so they would deliver detailed performance dynamics (most with 9 round robins and 6 velocities) and a wide range of impact."
DELIBERATE DESTRUCTION
"Staying true to the Heavyocity sound, we injected a darker, more aggressive side to DAMAGE (thus its name). We created high-impact one-shot hits by layering processed sounds, EQed with a $h!t-Ton of bottom.
One real standout kit is the signature ‘DAMAGE Hits’, providing devastating cinematic hits with unnerving tonal pads controlled with the mod wheel."
PROCESSING DAMAGE
"Manipulating the source material once it was captured was an equally important part of developing DAMAGE’s unique sound.
With Heavyocity’s ‘Music-Meets-Sound Design’ approach, we’ve always used a lot of outboard gear, plug-ins and layering of unconventional sounds to achieve inspiring sonic results."
DESIGNING THE USER INTERFACE
"The DAMAGE GUI (Graphical User Interface) was a challenge. It had to be intuitive and inspiring, and incorporate both the rhythmic suites (loops) and the percussive kits (multi-samples/one shots). Instead of a one-size-fits-all-approach, we created GUIs for each instrument type.
We wanted the interface to exude a gritty attitude, and make people want to get their hands on it. After months of brainstorming and many revisions, we found just the right balance between functionality, playability, and plenty of attitude."
DAMAGE EFFECTS
"DAMAGE provides simple, intuitive ways to alter the sounds without leaving the interface. You have control over EQ, Filter, Tuning, and a wide range of master effects (Distortion, Lofi, Reverb, Delay, Compression). In many of the percussive kits, you also have the ability to tune, filter, and equalize each drum individually.
In addition to the master controls and effects, every preset contains the signature Punish Knob. Combining saturation, distortion, compression, and limiting, the Punish Knob creates an effect that can be both musical and devastating."
“IT CAME FROM OVER THERE...”
"One key feature for the multi-mic kits is the ability to place the drums in the stereo field. The Stage tab, found in presets with deeply sampled percussion and cinematic single-shots, allows you to quickly and easily place a drum in 1 of the 35 positions on a ‘stage’.
Using the three Master Mixer faders, you can easily change the decay characteristics and balance of the close, room and hall mic positions. You can also solo and mute each mic position, or decrease the sample footprint by purging unused microphone positions."
CUSTOMIZING THE GROOVES
"With such a diverse collection of percussive loops, we wanted to provide a way to radically alter the grooves. The single loop ‘modifier’ controls allow you to reverse the order, stutter, skip, and randomize the playback of the loops’ slices on the fly. We actually exceeded our own expectations here — you can twist and reshape the loops into entirely different forms, making these little monsters your own.
You can change the tuning, level and pan of each slice. And for detailed rearrangement, just drag the loop’s MIDI data into your host sequencer."
TRIGGER FX 2.0
"With expanded control parameters, DAMAGE’s T-FX page builds on the successful ‘Trigger FX’ introduced in Evolve Mutations 2. Using your MIDI keyboard, you can add Punch, Phaser, Rotator, LoFi, Glitch FX, Pitch Sweeps, Filter Sweeps, and Delay to loops and single-shot drum kits, to mangle and tweak on the fly."
ARTISTS
What the pros say about DAMAGE
The Heavyocity team talk about DAMAGE in their own words...
JAMES NEWTON HOWARD
"Heavyocity has created another amazing product with Damage, it's scary good."
James Newton Howard ("The Fugitive", "Pretty Woman", "The Sixth Sense", "The Dark Knight", "Salt", "I Am Legend", "Michael Clayton", "King Kong")
HARRY GREGSON WILLIAMS
"The boys at Heavyocity have come up with another blinder in Damage - top notch sounds and the smart & creative programming tools needed to manipulate them. Job done!"
Harry Gregson-Williams ("Cowboys & Aliens", "Unstoppable", "X-Men Origins: Wolverine")
BRIAN TYLER
"Damage is a great musical tool for those looking for ballsy percussive sounds that will add color and vibrance to their tracks. It has great sounds and an intuitive interface."
Brian Tyler ("Fast Five", "Battle: Los Angeles", "Eagle Eye", "Law Abiding Citizen", "Terra Nova" - nominated for Film Composer of the Year by the International Film Music Critics Association)
JOHN DEBNEY
"Damage does just that. It gives you wonderfully sampled and programmed percussion and lets you do some serious damage with it. Heavyocity has not only produced a superb library. But they have given the composer the creative freedom to make it their own. Nice work guys!"
John Debney ("Iron Man 2", "No Strings Attached", "Dream House", "Predators", "The Passion of The Christ")
JAVIER NAVARRETE
"Damage is amazing. It manages to push the high standards of the previous creations of the Heavyocity team. Damage has the trademark of the industry, but in a wider and more poignant scope. Great cinematic stuff, energetic, refreshing, and inventive. Thanks!"
Javier Navarrete ("Pan's Labyrinth", "The Warrior's Way", "Inkheart" - Oscar Nominated Composer)
RAMIN DJAWADI
"Heavyocity has raised the bar with Damage; the sounds, controls, and the programming of Damage are truly inspirational."
Ramin Djawadi ("Iron Man", "Clash of the Titans", "Game of Thrones", "Prison Break", "Fright Night")
JASON GRAVES
“Damage is everything a composer wishes for in a virtual instrument - outstanding sounds combined with instant gratification and ultimate customization. Heavyocity has an incredibly high bar for quality and you can hear it in every preset. Plus, the ability to tweak and mangle to my heart's content is invaluable! Damage just became my go-to source for cutting edge rhythmic sounds."
Jason Graves ("Dead Space", "F.E.A.R.", "Command and Conquer")
DAVID BUCKLEY
"The creative possibilities of this library really feels endless. The sound sources are well represented by both organic and processed elements. You will have certain expectations with a product called DAMAGE, and Heavyocity's new offering will shatter all of them."
David Buckley ("The Town", "The Good Wife", "The Forbidden Kingdom")
DAMIAN TAYLOR
"I like having a huge pallet of sounds to draw from, and Damage has extended mine further. It's not just a preset factory though, there's so many ways to mold or mangle the sounds into a shape that works. It might look like a big nasty noise machine, but it can be used to provide some subtle contrasts in an otherwise pretty setting too."
Damian Taylor (mixer/engineer/programmer/and more for Björk on her album 'Biophilia')
JOHN DIGWEED & NICK MUIR
"When we loaded up Damage, the sound quality of the samples took our breath away. It sounds absolutely awesome - huge!"
John Digweed & Nick Muir (Bedrock Records)
LIAM H (THE PRODIGY)
"I've always been a beats man and this percussion hits big and hard. The effects side of it, specifically the distortion is very special - it's the cinematic width and sound that makes it very different to anything else out there."
Liam H (The Prodigy)
CHASE & STATUS
"We were hoping that no one would find out about the new Damage pack from NI but the secret's out. Pure sickness from the best in the biz."
Chase & Status (BRIT Awards 2012 Nominees)
JOE TRAPANESE
"Within seconds of installing DAMAGE it became an essential part of my studio. It's unique tempo-synced loops and dynamic multi-sampled percussive instruments immediately inspired creation. DAMAGE feels neither old or new- it feels just right, like it has always belonged in my studio toolkit."
Joe Trapanese ("The Raid", collaborations with Daft Punk for "Tron: Legacy", M83, ...)
JORGE CORANTE
"For intense and aggressive percussive elements, DAMAGE is the perfect driving force to my musical compositions. I'm especially fond of the interface's intuitive yet robust and unlimited programmability. I've been a longtime Heavyocity user, and I'm awestruck at their ability to producte new groundbreaking sample libraries that never disappoint."
Jorge Corante (writer/producer for "The Town", "CSI: Miami", "Ninja Assassin", "Scary Movie 3")
CLAUDE SAMARD-POLIKAR
"I first used DAMAGE while composing the score for a major TV series. It helped me to develop fresh ideas in a quick, creative and intuitive way. Those inspiring textures pushed me into new territories and gave me the edge I was looking for. DAMAGE is very useful where epic, ballsy, energetic and organic sounds are required."
Claude Samard-Polikar (MD for Jean-Michel Jarre, producer for "Rayman Arena" video game, "Best Music" Awards for film music in "Bo Ba Bu" and "Christopher Roth")
PIETER A. SCHLOSSER
"Damage has become an integral part of my palette and it blends seamlessly regardless of the genre of music I'm working on. I was amazed at how versatile this library truly is! Not only in regards to sounds but also how you can manipulate and tweak them with their built in effects and EQ's and filters."
Pieter A. Schlosser ("Gears Of War 2+3", "Desperate Housewives", "The Lying
Game", "The Sims 3")
PRESSESTIMMEN
Reviews of DAMAGE
MUSIC TECH
"Easily the most powerful collection of cinematic percusison we've yet encountered. Damage certainly lives up to its name, and is the perfect means of scoring a modern FX-heavy soundtrack."
Choice Award!
Music Tech, UK, 12/2011
OHDRATDIGITAL
"Damage is a triple A instrument that uses Native Instrument's Kontakt player to house a massive soundbank of devastating percussion sounds that smash their way through your productions."
Ohdratdigital, UK, 12/2011
RESIDENT ADVISOR
"Damage is a bombastic library which will immediately be snapped up by sound designers and those working in composition for picture."
Resident Advisor, US, 11/2011
SOUNDSANDGEAR.COM
"If you're into movies/games, this is a no brainer. If you make any type of music that needs hard hitting, well recorded percussion, get this."
Soundsandgear.com, US, 11/2011
MACPROVIDEO.COM
"If you were to try to come up with the perfect tool for creating modern sounding, blockbuster style sound effects and beats, it would look an awful lot like Damage."
macProVideo.com, US, 11/2011
DAMAGE
Einfach zu spielendes Instrument für atemberaubende Percussion samt epischer Dramatik. Mächtige Drums und kantige Elektronik für moderne Soundtracks.
Download: available immediately
DAMAGE at a glance
| Zur Nutzung mit: | Kostenloser KONTAKT PLAYER oder KONTAKT |
|---|---|
| Anzahl der Instrumente | Rhythmic Suites inkl. 865 NKIs: 16 Loop Menus, 849 Single Loops Percussive Kits inkl. 58 NKIs: 13 Epic Organic Drums, 10 Ethnic Drums, 13 Metals, 9 Hybrid FX, 13 Damage Kits |
| Sound-Kategorien | Epic Cinematic, Epic Tech, Industrial Electronic und Mangled Pop |
| Größe | 16 GB Samples (30 GB unkomprimiert), mehr als 26.500 Samples |
| Systemvoraussetzungen: | Kostenloser KONTAKT PLAYER oder KONTAKT. Bitte beachte auch die KONTAKT PLAYER-Systemvoraussetzungen und die KONTAKT PLAYER FAQ |
| Handbuch: | Deutsches Handbuch |