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Working with Patterns and Clips

Abstract

Arranging songs in Maschine can be done using Patterns or Clips. The following section describes the advantages of both and how to use them effectively for arranging and performing songs.

You can build your Song in Maschine+ using either Patterns or Clips or a combination of both. Patterns and Clips each have their advantages depending on your preferred workflow and goals.

Clips only exist in the Song view (timeline) and are unique, while Patterns are referenced objects that exist in both the Ideas view and Song view. This means Patterns are great when you want to create single-sourced sequences, and Clips provide flexibility when you need one-off unique sound bites that can be freely positioned on the timeline. Therefore, if you copy a Clip to multiple places and change one of the Clips, only the edited one is changed. However, if you use a Pattern in multiple places and change one Pattern, all occurrences of this Pattern are changed (unless you use the “make unique” feature or convert it into a Clip beforehand). For added flexibility, Clips can be freely positioned and moved across the timeline. They can be part of a section but can also exist outside a section or span across multiple sections.

To summarize, here’s an overview of Patterns and Clips basics:

  • They both contain events (also called “notes”) that make up a groove or a musical phrase using the Sounds of the selected Group.

  • They both also contain modulation data (if any) modifying the value of parameters in that Group or any of its Sounds.

  • They can both be edited in the Editor. However, only the selected Pattern or Clip will appear in the Editor.

Patterns versus Clips

This section provides an overview of the differences between Patterns and Clips.

Patterns

Here are the features of Patterns:

  • Patterns exist in the Ideas view and Song view. They act as the building blocks for developing ideas in Ideas view and can be added to Scenes in Song view to create an arrangement.

  • You can reference the same Pattern in different Scenes. When you modify a Pattern in the Pattern Editor, all references to this Pattern are updated in the Song view (unless you use the “make unique” feature or convert into a Clip beforehand).

  • When added to the Song view Patterns maintain a fixed position on the timeline of the arrangement relative to the Scene.

  • A Pattern can be converted into a Clip. This creates a unique version of the Pattern that can be freely placed on the timeline of the arranger.

  • Only one Pattern from each Group can be added to a Scene.

  • A Pattern belongs to a Group and is saved together with the Group. Each Group can have an unlimited number of Patterns.

Clips

Here are the features of Clips:

  • Clips exist only in Song view. Clips can be used in addition to Patterns. They are great for adding, for example, one-shot sounds, transitions, and vocals, etc.

  • Unlike Patterns, they are unique entities that can be freely positioned and moved across the timeline of the arranger in the Song view.

  • If you copy a Clip to multiple places and change one Clip, only the edited one will be changed.

  • They can be part of a section but can also exist outside a section or span across multiple Sections.

  • Whenever a Clip is placed on top of a Pattern, you will only hear the Clip.

  • In Song view, Clips appear in a fully saturated color, while Patterns will have a slightly dimmed color state.

Working with Patterns

The following section describes in detail how to work with Patterns.

Deleting Events or Notes

Maschine+provides you with several tools to delete events from the current Pattern.

Quick Deleting Events or Notes

The quickest and easiest way to delete events is the following:

  • Press EVENTS + ERASE + the desired pad to delete from the Pattern all events for that Sound (if pads are in Pad Mode) or all notes at that pitch for the focused Sound (if pads are in Keyboard mode).

As soon as you hold EVENTS + ERASE, some pads light up to indicate where there is something to delete:

  • If your pads are in Pad Mode, the lit pads show you the Sounds for which the Pattern contains events.

  • If your pads are in Keyboard mode, the lit pads show you the pitches (of the focused Sound) for which the Pattern contains events.

In other terms, you don’t need to press any unlit pad, since there are no events to delete there. While holding EVENTS + ERASE you can press several pads to delete their events.

Tip

If you accidentally delete events, press SHIFT + Pad 1 (UNDO) to undo it.

Deleting the Selected Events or Notes

Once you have selected particular events, you can delete them from the Pattern:

  • Press SHIFT + Pad 9 (CLEAR) to erase the selected events. If nothing is selected, all events/notes in the Pattern will be affected.

Deleting Events or Notes while Playing

If the sequencer is currently playing, you can selectively erase events at the play position:

  • While the Pattern is playing, hold ERASE + the desired pad to progressively delete the events for that Sound (if pads are in Pad Mode) or the notes at that pitch for the focused Sound (if pads are in Keyboard mode) as they are reached by the playhead.

    As long as you hold the pad, the corresponding events are deleted as the playhead moves on.

You can use this to selectively erase notes at a particular place in the Pattern.

This might take some time getting used to, especially when the tempo is very fast, but you can always use undo/redo (SHIFT + Pad 1, SHIFT + Pad 2) to get back to where you were before.

Deleting Events for the Entire Group at Playback Position

You can erase events for all Sounds in the Group at the playback position.

  • While the Pattern is playing, hold ERASE + the desired Group button AH to progressively delete events for all Sounds in that Group as they are reached by the playhead.

Deleting Events or Notes via the Transport Functions

If the sequencer is not currently playing, you can erase events on either side of the playhead by manually moving the playhead:

  • While playback is off, hold ERASE and turn the 4-D encoder to jump to the previous/next step and delete all events found on the way for the selected Sound(s).

Please note the following:

  • If multiple Sounds are selected, all of them will be affected.

  • The jumps are based on the step size that is on the Step Grid setting. The command has the same effect whether your pads are in Pad Mode or in Keyboard mode.

Quick Edit in Step Mode

In Step mode and Keyboard mode, you can quickly adjust the position, pitch, velocity, and length of any number of steps in Step mode via the Quick Edit shortcuts.

Adjusting the Position

To finely adjust the position of the selected steps:

  1. Press STEP.

  2. Press the pads representing the steps you want to adjust or select single steps using the 4-D encoder.

  3. Turn Knob 1 to adjust the POSITION value or nudge the step by pushing the 4-D encoder left or right.

    The position of the selected steps is adjusted and the current value is visible on the displays.

Adjusting Pitch
  1. To adjust the pitch of the selected steps:

  2. Press STEP.

  3. Press Button 3 KEYBOARD.

  4. Press the pads representing the steps you want to adjust or select single steps using the 4-D encoder.

  5. Turn Knob 2 to adjust the PITCH value.

    The pitch of the selected steps is adjusted and the current value is visible on the displays.

Adjusting the Velocity

To finely adjust the velocity of the selected steps:

  1. Press STEP.

  2. Press the pads representing the steps you want to adjust or select single steps using the 4-D encoder.

  3. Turn Knob 3 to adjust the FIX VEL value.

    The velocity of the selected steps is adjusted and the current value is visible on the displays. All new steps will also use this selected value.

Adjusting the Length

To finely adjust the length of the selected steps:

  1. Press STEP.

  2. Press the pads representing the steps you want to adjust or select single steps using the 4-D encoder.

  3. Turn Knob 4 to adjust the LENGTH value.

    The length of the selected steps is adjusted and the current value is visible on the displays.

Tip

If you have a long Pattern and cannot see the steps you want to edit on the right display, press Button 5 (FOLLOW) to see each section of the Pattern.

Deleting Groups and Sounds

Using shortcuts it's possible to delete Groups and Sounds from your Project.

Quantizing Your Pattern

Quantization is the process of moving events to the closest steps. You can quantize your notes at any time, no matter how you recorded them. They will be quantized according to the step size (i.e. Step Grid resolution) selected. If you turn the Step Grid off, no quantization will be applied. See section Setting the Step Grid and the Nudge Grid above for more information on the Step Grid and the step size.

There are two strengths of quantization:

  • Full quantization: Moves each event directly onto the closest step of the current Step Grid. This allows a perfectly regular rhythm.

  • Half quantization (50%): Moves each event halfway toward the closest step of the current Step Grid. This allows a tighter rhythm while retaining a human feel.

Doubling a Pattern

You can quickly double the length and content of the current Pattern using the Double feature in the Pad view.

To double the length and content of a Pattern:

  1. Press the PATTERN button to enter the Pattern view.

  2. Press the Pad representing the Pattern you want to double.

  3. Press Button 3 (DOUBLE)

Tip

Keep in mind that doubling a Pattern twice results in a Pattern that is four times as long.

Clearing a Pattern

It's possible to clear all events within a Pattern using a shortcut.

Deleting a Pattern

It's possible to delete Patterns using a shortcut.

Duplicating a Pattern

You can copy a Pattern to the Pattern slot of your choice using a shortcut.

Transposing a Pattern

You can transpose selected events or whole Patterns by semitones or octaves:

  • To transpose the selected events down in semitones, press SHIFT + Pad 13 (SEMITONE-).

  • To transpose the selected events up, press SHIFT + Pad 14 (SEMITONE+). If nothing is selected, all events/notes in the Pattern will be affected.

  • To transpose the selected events down in octaves, press SHIFT + Pad 15 (OCTAVE-).

  • To transpose the selected events up, press SHIFT + Pad 16 (OCTAVE+). If nothing is selected, all events in the Pattern will be affected.

Cutting, Copying, and Pasting Events/Notes

To copy and paste selected events:

  1. To copy the selected events, press SHIFT + Pad 11 (COPY).

  2. If you want to cut the selected events before pasting them, press SHIFT + Pad 9 (CLEAR) to delete the original events.

  3. To paste them, press SHIFT + Pad 12 (PASTE).

    The events will be pasted according to the same rules as to when using the keyboard shortcuts in the software (see above). If no event is selected, all displayed events will be affected: in Keyboard view these are all events of the focused Sound; in Group view these are all events of all Sounds within the Group. You can also copy events from one Pattern to another: to do this, copy the selected events, select the Pattern you want to copy them to, and then paste them.

Adding Variation to Patterns

Variation provides an abundance of inspiration and even “happy accidents” when applied to your workflow. The variation engine contains two modes:

  • Humanize: This mode adds natural rhythmic fluctuations to programmed sequences.

  • Random: This mode provides randomly generated patterns or variations of your beats and melodies based on customizable values.

Variation is available in both Pad mode and Keyboard mode and can be applied to a Sound. In Keyboard mode, the Random mode contains extra parameters that allow you to add variety to melodic content.

Note

When adding Variation to your Patterns, be aware that Random mode conforms to the selected Scale.

Duplicating a Sound

Using the Duplicate button you can copy a Sound from one Pad to another.

Duplicating a Group

Using the Duplicate button you can copy a Group from one Group button to another:

Working with Clips

The following section explains in detail how to work with Clips.

Tip

For an overview of Patterns and Clips, refer to Working with Patterns and Clips.

Creating a Clip

A new Clip can be created anywhere on the arranger in the Song view.

Note

Clips can also be created directly on top of Patterns. In this instance, you will only hear the Clip during playback.

Deleting a Clip

Clips can be deleted from the Arranger and Editor in Song view.

Doubling a Clip

The size of a Clip can be doubled in the Song view.

Duplicating a Clip

Using the duplicate function enables you to make a copy of a Clip.

Clearing a Clip

Clearing a Clip allows you to remove all of its Events, leaving the Clip empty.

Adjusting the Length of a Clip

In the Song view, you can adjust the length of a Clip. When you adjust the length, it snaps to the nearest position on the grid, using the current Arrange Grid value. You can override the grid by holding down SHIFT while dragging the Clip.

Adjusting the Start of a Clip

In Song view, you can adjust the start of a Clip. When you adjust the start point, it snaps to the nearest position on the grid, using the current Arrange Grid value.

Repositioning a Clip

In the Song view, a Clip can be moved to a different position within the same Group. This enables you to place a Clip exactly where you want on the timeline.

Inserting Scenes to an Arrangement as Clips

Once you are satisfied with a Scene you can insert it directly as Clips to your arrangement in the Song view.